A procedurally generated obstacle course for Google Cardboard. Glide through the procedurally generated tunnel at an increasingly breakneck pace, collect coins, dodge mines, and get through the gate at the end of the level.
Put on your Google Cardboard and download the latest build for Android from GitHub.
Show thanks by voting for it at on challengepost.com.
Made by me in about a day for HackNYU 2015.
- Running on Unity3D 5.0.0f4 Personal Edition
- Certain textures edited in Photoshop
- Used the as3sfxr genenerator to create SFX
- Used Underclocked on Resistor Anthems by Eric Skiff as the kickass soundtrack
>>>Download Latest APK<<<
- Player controller adjusts to player looking around in Cardboard
- Runtime level generation
- Game elements: score, lives, game-over, menus, animations
- (simplistic) 3D Models
- Balances the difficulty over time to teach the player the different obstacles
- Visual design