This was a code challenge project done for AES in order to:
- Parse dirty JSON containing location names and corresponding longitude/latitude values
- Map them to a globe
- Represent them in an interesting way
Solution:
- I decided to parse with a regex to catch all cases in the dirty JSON
- used Unity Jobs and the Burst compiler to render and dynamically rotate all pins on the globe
After the fact:
- I added an automatic CI/CD pipeline to build the game in WebGL and deploy the game on github pages (Website linked!)
- https://dsol-cpu.github.io/GeospatialDataVisualization-Aug2024/
Tools used: Unity, C#, Blender