This is a replica of Metroid 1986. This project was made for my game subject name basic game programing.
English book - Game Programming C++
Vietnamese book - Nhập môn phát triển game
- The lifecycle of Game
- Frame rate, Delta time
- Sprite
- Animation
- Tilemap
- Collision detection
- Collision filtering (alike layer in Unity)
- Spatial division (Quadtree)