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0.8.15

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@dyonng dyonng released this 03 Apr 21:05
· 6 commits to main since this release

[0.8.15] 2023.04.03

Fixed

  • Fixed an issue where tweens were prematurely destroyed if you tried to stop and play tweens on the same frame.
  • TweenState.LOOP_COUNT_INFINITE is actually public now. Use this for denoting that your tween/timeline is infinite looping.