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Releases: ebeneliason/roto

v1.0.1

13 Apr 05:14
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Fixes

  • Correct a usage error in the README
  • Fixed a bug with class initialization that could cause undefined behaviors
  • Minor README updates to improve clarity
  • Internal variable renaming to improve clarity

Full Changelog: v1.0.0...v1.0.1

v1.0.0

13 Apr 05:10
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Initial Release

Features

  • Capture individual procedurally drawn sprite animations as pre-rendered sprite images.
  • Dynamically start and stop capture so you get only the frames you need.
  • Save captured animations as image sequences or tiled sprite sheets.
  • Preview your captures live in the simulator. This even works with randomized drawing, so you can repeat the capture process until you see one you'd like to save.