Releases: ebeneliason/roto
Releases · ebeneliason/roto
v1.0.1
Fixes
- Correct a usage error in the README
- Fixed a bug with class initialization that could cause undefined behaviors
- Minor README updates to improve clarity
- Internal variable renaming to improve clarity
Full Changelog: v1.0.0...v1.0.1
v1.0.0
Initial Release
Features
- Capture individual procedurally drawn sprite animations as pre-rendered sprite images.
- Dynamically start and stop capture so you get only the frames you need.
- Save captured animations as image sequences or tiled sprite sheets.
- Preview your captures live in the simulator. This even works with randomized drawing, so you can repeat the capture process until you see one you'd like to save.