PWS gives you a reconnecting websocket to use in the browser or in node simply by switching out new WebSocket
with new PersistentWebSocket
.
It behaves the same as a regular browser WebSocket, but reconnects automatically with a simple backoff algorithm if the connection closes.
const pws = new PersistentWebSocket(url)
// Called every time a connection is established
pws.onopen = () => pws.send('Hello')
// Echo messages received
pws.onmessage = event => pws.send('You said: ' + event.data)
More details at https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/WebSocket
You can also use PWS with the nodejs WebSocket library ws
const WebSocket = require('ws')
, Pws = require('pws')
const pws = Pws(url, WebSocket)
// as in the browser...
More details at https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketaddress-protocols-options
To ensure a persistent connection it's necessary to send messages at regular intervals from the server to keep the connection alive. The WebSocket protocol only implements a ping to be sent from the server, but not in the other direction. This can leave the client in a half open state where it thinks it's connected, but doesn't receive messages from the server. To prevent this state PWS let's you set a specific timeout after which to force a reconnection if you did not receive any messages from the server.
new PersistentWebSocket(url, {
pingTimeout: 30 * 1000 // Reconnect if no message received in 30s.
})
The backoff algorithm is inspired by primus and http://dthain.blogspot.com/2009/02/exponential-backoff-in-distributed.html, and stops at a maximum reconnection timeout of 5 minutes.
PWS will also reconnect on the browsers online
event, irregardless of the current timeout for the next reconnect, to ensure a connection is regained as fast as possible.