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rsx/vk: Implement hardware instancing (RPCS3#16466)
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* rsx: Add code to detect instanced draw commands

* rsx: Add GLSL support for instanced rendering

* rsx: Move draw call related functions to their own class

* rsx: Move more functions from rsx thread to the draw command processor

* rsx: Fix vertex program compiler crash

* vk: Add support for hardware instanced draws

* rsx: Fix instancing bug when indexed addressing is used to read constants

* rsx: Fix rare crash in vertex program decompiler

- This whole decompiler mess needs a rewrite

* rsx: Handle dangling execution barriers

* rsx: Do not use global registers object in logical "firmware" units

* Cosmetic improvements

* rsx: Test vertex program flags on each draw

* rsx: Properly track changes in instancing state
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kd-11 authored Dec 29, 2024
1 parent 15f29ee commit 6270115
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Showing 32 changed files with 1,413 additions and 908 deletions.
1 change: 1 addition & 0 deletions rpcs3/Emu/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -476,6 +476,7 @@ target_sources(rpcs3_emu PRIVATE
RSX/Common/TextureUtils.cpp
RSX/Common/texture_cache.cpp
RSX/Core/RSXContext.cpp
RSX/Core/RSXDrawCommands.cpp
RSX/gcm_enums.cpp
RSX/gcm_printing.cpp
RSX/GL/GLCommonDecompiler.cpp
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