A Shadertoy clone for the Bevy game engine, where the glsl language is replaced by wgsl.
Clone the repo, and for example run the following command:
cargo run --release --features bevy/dynamic --example paint_streams
Here is a GLSL to WGLSL converter that might be helpful: https://eliotbo.github.io/glsl2wgsl/
TODO: make compatible with WASM
See the LICENSES file for the individual examples.