forked from qmk/qmk_firmware
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* rb1 * Update keymap.c * Update keyboards/ryanbaekr/rb1/info.json Co-authored-by: Ryan <fauxpark@gmail.com> * Delete rb1.c * Delete rb1.h * Update keyboards/ryanbaekr/rb1/config.h Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/ryanbaekr/rb1/config.h Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/ryanbaekr/rb1/config.h Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
- Loading branch information
Showing
8 changed files
with
146 additions
and
6 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,66 @@ | ||
/* | ||
Copyright 2022 ryanbaekr | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
|
||
#pragma once | ||
|
||
#include "config_common.h" | ||
|
||
/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* DIRECT: AVR pins used for keys | ||
* | ||
*/ | ||
#define DIRECT_PINS {{ B1 }} | ||
|
||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
|
||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
|
||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
|
||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
// #define GRAVE_ESC_CTRL_OVERRIDE | ||
|
||
/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
{ | ||
"keyboard_name": "rb1", | ||
"manufacturer": "ryanbaekr", | ||
"url": "", | ||
"maintainer": "ryanbaekr", | ||
"usb": { | ||
"vid": "0x7262", | ||
"pid": "0x0001", | ||
"device_version": "0.0.3" | ||
}, | ||
"layouts": { | ||
"LAYOUT": { | ||
"layout": [ | ||
{"matrix": [0, 0], "x":0, "y":0} | ||
] | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
/* Copyright 2022 ryanbaekr | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include QMK_KEYBOARD_H | ||
|
||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[0] = LAYOUT( | ||
KC_F6 | ||
) | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
# The default keymap for rb1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
# rb1 | ||
|
||
A single key macropad. | ||
|
||
* Keyboard Maintainer: [ryanbaekr](https://github.com/ryanbaekr) | ||
* Hardware Supported: rb1 with SparkFun Qwiic Pro Micro - USB-C | ||
* Hardware Availability: 2022/08/25 | ||
|
||
Make example for this keyboard (after setting up your build environment): | ||
|
||
make ryanbaekr/rb1:default | ||
|
||
To boot into the bootloader, hold the reset button on the SparkFun Qwiic Pro Micro - USB-C on plug in | ||
|
||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
# MCU name | ||
MCU = atmega32u4 | ||
|
||
# Bootloader selection | ||
BOOTLOADER = caterina | ||
|
||
# Build Options | ||
# change yes to no to disable | ||
# | ||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite | ||
MOUSEKEY_ENABLE = yes # Mouse keys | ||
EXTRAKEY_ENABLE = yes # Audio control and System control | ||
CONSOLE_ENABLE = no # Console for debug | ||
COMMAND_ENABLE = no # Commands for debug and configuration | ||
NKRO_ENABLE = no # Enable N-Key Rollover | ||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | ||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | ||
AUDIO_ENABLE = no # Audio output |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters