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Fix text sometime line-breaking too early
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emilk committed Sep 6, 2024
1 parent b2dcb7d commit e8385b3
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Showing 2 changed files with 19 additions and 11 deletions.
18 changes: 7 additions & 11 deletions crates/epaint/src/text/text_layout.rs
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,7 @@ fn rows_from_paragraphs(
});
} else {
let paragraph_max_x = paragraph.glyphs.last().unwrap().max_x();
if paragraph_max_x <= job.wrap.max_width {
if paragraph_max_x <= job.effective_wrap_width() {
// Early-out optimization: the whole paragraph fits on one row.
let paragraph_min_x = paragraph.glyphs[0].pos.x;
rows.push(Row {
Expand All @@ -241,11 +241,7 @@ fn rows_from_paragraphs(
}

fn line_break(paragraph: &Paragraph, job: &LayoutJob, out_rows: &mut Vec<Row>, elided: &mut bool) {
let wrap_width_margin = if job.round_output_size_to_nearest_ui_point {
0.5
} else {
0.0
};
let wrap_width = job.effective_wrap_width();

// Keeps track of good places to insert row break if we exceed `wrap_width`.
let mut row_break_candidates = RowBreakCandidates::default();
Expand All @@ -262,7 +258,7 @@ fn line_break(paragraph: &Paragraph, job: &LayoutJob, out_rows: &mut Vec<Row>, e

let potential_row_width = paragraph.glyphs[i].max_x() - row_start_x;

if job.wrap.max_width + wrap_width_margin < potential_row_width {
if wrap_width < potential_row_width {
// Row break:

if first_row_indentation > 0.0
Expand Down Expand Up @@ -420,7 +416,7 @@ fn replace_last_glyph_with_overflow_character(
});
}

if row_width(row) <= job.wrap.max_width || row.glyphs.len() == 1 {
if row_width(row) <= job.effective_wrap_width() || row.glyphs.len() == 1 {
return; // we are done
}

Expand Down Expand Up @@ -467,7 +463,7 @@ fn replace_last_glyph_with_overflow_character(
}

// Check if we're within width budget:
if row_width(row) <= job.wrap.max_width || row.glyphs.len() == 1 {
if row_width(row) <= job.effective_wrap_width() || row.glyphs.len() == 1 {
return; // We are done
}

Expand Down Expand Up @@ -653,8 +649,8 @@ fn galley_from_rows(
// If the user picked a too aggressive wrap width (e.g. more narrow than any individual glyph),
// we should let the user know.
} else {
// Make sure we don't over the max wrap width the user picked:
rect.max.x = rect.max.x.at_most(rect.min.x + job.wrap.max_width);
// Make sure we don't go over the max wrap width the user picked:
rect.max.x = rect.max.x.at_most(rect.min.x + job.wrap.max_width).floor();
}
}

Expand Down
12 changes: 12 additions & 0 deletions crates/epaint/src/text/text_layout_types.rs
Original file line number Diff line number Diff line change
Expand Up @@ -175,6 +175,18 @@ impl LayoutJob {
}
max_height
}

/// The wrap with, with a small margin in some cases.
pub fn effective_wrap_width(&self) -> f32 {
if self.round_output_size_to_nearest_ui_point {
// On a previous pass we may have rounded down by at most 0.5 and reported that as a width.
// egui may then set that width as the max width for subsequent frames, and it is important
// that we then don't wrap earlier.
self.wrap.max_width + 0.5
} else {
self.wrap.max_width
}
}
}

impl std::hash::Hash for LayoutJob {
Expand Down

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