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Fix clickable widgets blocking scrolling on touch screens #3815
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emilk
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emilk:master
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lucasmerlin:fix_buttons_blocking_scrollarea
Jan 15, 2024
Merged
Fix clickable widgets blocking scrolling on touch screens #3815
emilk
merged 3 commits into
emilk:master
from
lucasmerlin:fix_buttons_blocking_scrollarea
Jan 15, 2024
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emilk
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Good catch!
It might be time to transform the tuple (Id, Rect, Sense)
into a struct WidgetRect { … }
, if you feel up to it.
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I've created the WidgetRect struct and added a comment explaining the sense check |
emilk
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emilk
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### What This is so we can test things out before the next release, and also get in some new egui features for the plot aggregator and drag-and-drop. * Closes #4716 * Closes #4794 ### TODO * [x] Fix hovering ListItems in blueprint panel ### wgpu changelog https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v0190-2024-01-17 ### relevant egui changelog (so far) #### eframe * Keep `ViewportInfo::maximized` and `minimized` up-to-date on Windows [#3831](emilk/egui#3831) (thanks [@rustbasic](https://github.com/rustbasic)!) * Update wgpu to 0.19 [#3824](emilk/egui#3824) * Fix: handle `IconData::default()` without crashing [#3842](emilk/egui#3842) #### egui_extras * Fix unwraps in SVG scaling [#3826](emilk/egui#3826) (thanks [@amPerl](https://github.com/amPerl)!) * Update to ehttp 0.4 [#3834](emilk/egui#3834) #### egui_plot * Make `egui_plot::PlotMemory` public [#3871](emilk/egui#3871) #### egui * Selectable text in Labels [#3814](emilk/egui#3814) * `ComboBox`: add builder method for height [#3001](emilk/egui#3001) (thanks [@hinto-janai](https://github.com/hinto-janai)!) * Add keys `?`, `/`, `|` [#3820](emilk/egui#3820) * Fix clickable widgets blocking scrolling on touch screens [#3815](emilk/egui#3815) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Fix `stable_dt` [#3832](emilk/egui#3832) * Bug Fix : `Response::is_pointer_button_down_on` is now false the frame the button is released [#3833](emilk/egui#3833) (thanks [@rustbasic](https://github.com/rustbasic)!) * Use runtime knowledge of OS for OS-specific text editing [#3840](emilk/egui#3840) * Refactor: move text selection logic to own module [#3843](emilk/egui#3843) * Fix: dragging to above/below a `TextEdit` or `Label` will select text to begin/end [#3858](emilk/egui#3858) * Add `Response::contains_pointer` [#3859](emilk/egui#3859) * Always set `response.hovered` to false when dragging another widget [#3860](emilk/egui#3860) * Add `Align2::anchor_size` [#3863](emilk/egui#3863) * Add `Context::debug_text` [#3864](emilk/egui#3864) #### epaint * Add `Align2::anchor_size` [#3863](emilk/egui#3863) ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using newly built examples: [app.rerun.io](https://app.rerun.io/pr/4885/index.html) * Using examples from latest `main` build: [app.rerun.io](https://app.rerun.io/pr/4885/index.html?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [app.rerun.io](https://app.rerun.io/pr/4885/index.html?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG - [PR Build Summary](https://build.rerun.io/pr/4885) - [Docs preview](https://rerun.io/preview/eb1bce846c3adb29b99d04018b002475994ad213/docs) <!--DOCS-PREVIEW--> - [Examples preview](https://rerun.io/preview/eb1bce846c3adb29b99d04018b002475994ad213/examples) <!--EXAMPLES-PREVIEW--> - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) --------- Co-authored-by: Andreas Reich <r_andreas2@web.de>
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Currently, when you try dragging a ScrollArea and start over a button, the button blocks the ScrollArea from receiving the drag event.
This PR updates layer_rects_this_frame and layer_rects_prev_frame to include the Sense and will use it to check if the previous layer has a sense that would be a conflict.
Videos
(In both videos I'm clicking and dragging)
Before:
Bildschirmaufnahme.2024-01-14.um.02.09.54.mov
After (I modified the WidgetGallery to be scrollable, as you can see you can now scroll over buttons and dragging the slider still blocks the scroll):
Bildschirmaufnahme.2024-01-14.um.02.20.22.mov
Scrolling in the sidebar also works now:
Bildschirmaufnahme.2024-01-14.um.02.23.22.mov