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Dispatcher: keeps a stack of tracked objects. #14573
Dispatcher: keeps a stack of tracked objects. #14573
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For naming consistency with the stack pattern we are going for, I suggest pushTrackedObject
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Done.
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virtual void run(const absl::Span<const ScopeTrackedObject*>& tracked_objects) PURE;
To avoid tieing us to a vector implementation.
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Good idea. Done.
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Test that covers dumping of multiple tracked objects, including relative ordering of the dumps.
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Done.
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ASSERT(tracked_object_stack_.size() <= ExpectedMaxTrackedObjectStackDepth)
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Done.
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I think this should probably be
RELEASE_ASSERT(!tracked_object_stack.empty());
It is undefined behavior topop_back()
if the container is empty, so I think we should halt even in release builds.There was a problem hiding this comment.
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Before on release it'd just end up returning and suppressing, but this is a good point. Done.
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Why
!expected_object
? You just asserted that it isn't nullptr.There was a problem hiding this comment.
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Good catch. Done.
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absl::InlineVector?
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Done.
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Could you add some tests that cover 0, 1, >1 entries in tracked_objects ?
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Done.