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Merge pull request #73 from HannibalSnekter/Crimson
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Hotfix for encounters not enabled on after some loads
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Ricky-James committed Feb 25, 2024
2 parents b05b962 + ef7a3d1 commit e32b9ef
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Showing 3 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions FFXCutsceneRemover/Components/Transition.cs
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Expand Up @@ -567,6 +567,7 @@ public virtual void Execute(string defaultDescription = "")
WriteValue<float>(MemoryWatchers.TotalDistance, 0.0f);
WriteValue<float>(MemoryWatchers.CycleDistance, 0.0f);
}
WriteValue<byte>(MemoryWatchers.EncountersActiveFlag, 1);
process.Resume();
}
else
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2 changes: 1 addition & 1 deletion FFXCutsceneRemover/FFXCutsceneRemover.csproj
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Expand Up @@ -8,7 +8,7 @@

<!-- ADDITIONAL PROPERTIES -->
<PropertyGroup>
<Version>1.5.0</Version>
<Version>1.5.1</Version>
<RepositoryUrl>https://github.com/erickt420/FFXCutsceneRemover</RepositoryUrl>
</PropertyGroup>

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2 changes: 1 addition & 1 deletion FFXCutsceneRemover/Program.cs
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Expand Up @@ -63,7 +63,7 @@ class Program
// Cutscene Remover Version Number, 0x30 - 0x39 = 0 - 9, 0x48 = decimal point
private const int majorID = 1;
private const int minorID = 5;
private const int patchID = 0;
private const int patchID = 1;
private static List<(string, byte)> startGameText;

static void Main(string[] args)
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