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Unity Collider Generator

A Unity tool that can be used for generating convex MeshColliders and convex primitive colliders (currently only BoxColliders) for a Mesh by using convex decomposition. VHACD is used as the convex decomposition library, found here: https://github.com/Unity-Technologies/VHACD

How to use?

  1. Open the editor by going to Window -> Mesh Collider Generator.
  2. Select a gameobject with a Mesh in the input field.
  3. Optionally, set custom build settings values.
  4. Optionally, choose to only use primitive colliders (BoxCollider).
  5. Optionally, choose to also update prefabs using the mesh.
  6. Press the Build Colliders button.

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