Releases: esheyw/find-the-culprit
Releases · esheyw/find-the-culprit
Version 3.1.2
Version 3.1.0
- New Missing Dependencies handling
- If you have an active module with one or more dependencies that are not active/not installed, you'll get a prompt on world load to fix your list
- Replaces old behaviour of essentially 'Kernel Panic'
- Added Debug Level setting
- Ideally no user will ever have to change this
- Full DorakoUI Compatibility
- As far as I can tell, anyway. If you feel like your theme isn't being catered to, reach out.
- Partial PathfinderUI v3 Compatilibity
- Pending their next release with the css class on body to key off of
- Actually enable pt-BR translation
Version 3.0.1
- Add pt-BR translation (thanks @Kharmans !)
- Initial DorakoUI compatibility
Version 3.0.0
Version 3.0.0
- Foundry v12+ only release
- Converted the mod to ApplicationV2 exclusively
- Rewrote the whole module more or less
- Medium confidence in new CSS. Should work with all font sizes
- Should be at least as accessible as the old UI, post an issue if you have advice on this front
- Modules now have three possible states
- Suspect, equivalent to unlocked & unchecked, enabled and disabled as normal
- Pinned, equivalent to locked or checked, always active during the search
- Excluded, new option to remove a module from the search (useful for pure asset modules etc)
- Left click cycles up the state list, right click down
- Usage instructions have been moved to their own dialog, along with caveats and disclaimers
- Dialog will appear the first time you open the main FtC app each page refresh
- Has an option to disable the above behaviour
- Can be rendered via the Instructions button in the main app
- Added button to restart with "Zero Modules" (other than FtC) enabled, for quick sanity checks
- Implemented new algorithm for splitting mods in half between steps
- Attempts to keep dependency chains together when possible, should reduce false positives
- By default will shuffle the members of the list once dependencies are accounted for
- This behaviour is toggleable via the Shuffle/Deterministic toggle button
Version 2.1.3
- Fix closing the Only Selected Mods step dialog without clicking a button being treated as clicking No
Version 2.1.2
- Remove debug code
Version 2.1.1
- Fix the mute toggle saving to the wrong setting, overwriting lock libraries
- Fix the Clear All button clearing the mute and reload all checkboxen
Version 2.1.0
- Add support for reloading all connected clients along with the culprit-finder's
- New toggle button in the main window
- The CSS is potentially flaky, please let me know if you experience weirdness
Version 2.0.3
v2.0.3
- Prevent running dependency checks when unlocking a module
Version 2.0.2
v2.0.2
- Attempt number two at fixing packaging issue