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expanded description for "radius" #4482

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merged 3 commits into from
Dec 11, 2024
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I originally understood the wording around "65535 = pill shaped widget (true circle..." in a way that setting radius to 65535 always gives you a circle, also for widgets that (obviously) have way smaller widths and heights. Working with it a bit I realised it's not that straightforward, and that setting a radius in line with what is set for width/height is the way to go anyway. So I decided to expand the description a bit.

Description:

Related issue (if applicable): fixes

Pull request in esphome with YAML changes (if applicable): esphome/esphome#

Checklist:

  • I am merging into next because this is new documentation that has a matching pull-request in esphome as linked above.
    or

  • I am merging into current because this is a fix, change and/or adjustment in the current documentation and is not for a new component or feature.

  • Link added in /index.rst when creating new documents for new components or cookbook.

I originally understood the wording around "65535 = pill shaped widget (true circle..." in a way that setting radius to 65535 always gives you a circle, also for widgets that (obviously) have way smaller widths and heights. Working with it a bit I realised it's not that straightforward, and that setting a radius in line with what is set for width/height is the way to go anyway. So I decided to expand the description a bit.
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coderabbitai bot commented Nov 29, 2024

Walkthrough

This pull request updates the documentation for the LVGL component in ESPHome. Key modifications include clarifications on configuration options for widgets, specifically the radius option, which can now be set to a maximum of 65535. The documentation also provides examples for configuring multiple displays, details on touchscreen and encoder parameters, and expanded sections on LVGL actions and user interaction triggers.

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File Change Summary
components/lvgl/index.rst Updated documentation for LVGL configuration options, including radius max value, multiple display configurations, and detailed examples for actions and user interaction triggers.

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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (1)
components/lvgl/index.rst (1)

328-328: Excellent clarification of the radius parameter behavior!

The updated documentation correctly explains that setting radius to 65535 creates a pill-shaped widget, and only results in a true circle when the widget has equal width and height with radius set to half of those dimensions. This prevents potential misunderstandings about widget shapes.

Consider adding a brief example to make it even clearer:

- radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 (max) = pill shaped widget (true circle if it has same width and height, radius then should be set to half the width/height).
+ radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 (max) = pill shaped widget (true circle if it has same width and height, radius then should be set to half the width/height). For example, a 100x100 widget with radius=50 will be perfectly circular.
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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (1)
components/lvgl/index.rst (1)

328-328: LGTM! Documentation improvement enhances clarity.

The updated description correctly explains the relationship between the radius parameter and widget dimensions. This helps prevent the misconception that setting radius to 65535 always results in a circular widget.

Consider adding a small example to make it even clearer:

- radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 (max) = pill shaped widget (true circle if it has same width and height, radius then should be set to half the width/height).
+ radius** (*Optional*, uint16): The radius to be used to form the widget's rounded corners. 0 = no radius (square corners); 65535 (max) = pill shaped widget (true circle if it has same width and height, radius then should be set to half the width/height). For example, for a 100x100 widget, setting radius to 50 will create a perfect circle.
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Reviewing files that changed from the base of the PR and between 3d151b8 and f48bad9.

📒 Files selected for processing (1)
  • components/lvgl/index.rst (1 hunks)
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components/lvgl/index.rst (1)

Pattern **: - Do not generate or add any sequence diagrams

@nagyrobi nagyrobi merged commit f39ceef into esphome:current Dec 11, 2024
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