[v5.0.2] Snapshot interpolation fix
Fixes a major bug with snapshot interpolation that caused the game to sometimes be jittery
Also you no longer need to set non-static type
and object_name
properties on each instance, as they will be set automatically from the static ones in the Entity constructor
There are also a couple really minor changes in the project structure (moved the client-side entities from WarpDemo/Objects/Gameplay
to Warp/Objects/Entities
)
Enjoy!
- Evoleo