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MachineLearningInUnity

Q-Learning written in C#. Made with Unity. Capture

Author's Contribution

The author developed the core Q-Learning algorithm in C# and integrated it with Unity. They also implemented the agent's behavior and the grid environment.

Danny's Contribution

Danny contributed to the project by designing the user interface and creating the visual elements for the grid and agent. He also helped with debugging and testing the application.

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