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Animation first frame glitch #1636
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eonarheim
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Sep 5, 2020
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GH must do some gif optimization :( the frame with the flicker is missing in the preview |
eonarheim
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Sep 5, 2020
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eonarheim
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Sep 11, 2020
Fixes additional issue with #1636 the problem is that if an animation switches inside of an action or another process in the main before animations have a time to be processed the same flicker will happen again. ## Changes: - Calls an empty tick when switching to a new animation to ensure animation is ready - Adds tests
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Steps to Reproduce
If the animation is using scaling, anchors, or rotation the first frame does not get the updated values until after the first draw causing an odd flicker.
Expected Result
Animations should play without flickering
Actual Result
First frame incorrect
Environment
Current Workaround
None
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