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fix: [#2418] falsey event values being converted to GameEvent #2422

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merged 1 commit into from
Jul 17, 2022

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mattjennings
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===:clipboard: PR Checklist :clipboard:===

  • 📌 issue exists in github for these changes
  • 🔬 existing tests still pass
  • 🙈 code conforms to the style guide
  • 📐 new tests written and passing / old tests updated with new scenario(s)
  • 📄 changelog entry added (or not needed)

==================

Closes #2418

Changes:

  • Fixed EventDispatcher.emit converting falsy values to ex.GameEvent. It will only convert undefined or null values now.

@eonarheim eonarheim merged commit 245426d into excaliburjs:main Jul 17, 2022
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@mattjennings Thanks again for the contribution!

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Successfully merging this pull request may close these issues.

Emitting an event with a value of 0 produces a GameEvent instead
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