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5.10.0 - Data Store Rewrite

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@Cooldude2606 Cooldude2606 released this 19 Oct 20:10

Change Log:

Additions

  • Added doc link to readme.
  • Improved doc strings for store and control modules which used store.
  • Some names added to player colour presets.
  • Added get_file_path, table_insert, array_insert and resolve_value to Common.
  • Added Store.update to allow for tables being used with stores.
  • Added Store.watch to allow for multiple functions to be registered.
  • Added store tab to debug gui.

Changes

  • All Stores are now uids rather than strings.
  • Store now only requires one dependency.
  • Store module has be revised and optimised.
  • Sync stores removed.
  • All modules which used store are updated to use new store revision.
  • Tasks and warps now store table values allowing for cleaner code.
  • Rename of action player to selected player for player list config.

Bugfixs

  • Time to recive burners and stone furnaces extended to avoid slow starts.
  • Chat reply fixed for rhd, lhd and redmew.
  • Stoped Guests from being able to use cut to bypass decon planer.
  • Many spelling errors fixed in english locale.
  • More than one player can have the warp gui automatically open at a time.
  • Warp gui updates on role change so new warp button now appears.
  • Warp gui has been optimised when a warp is renamed.
  • Warp map tags now always replace them selfs and are always removed corretly.
  • Warp areas are now seperated from main warp code fixing issues when not being removed.
  • Doc strings in utils now no longer cause issues while generating docs.

For more details see commit: release/5.10.0