5.10.0 - Data Store Rewrite
Change Log:
Additions
- Added doc link to readme.
- Improved doc strings for store and control modules which used store.
- Some names added to player colour presets.
- Added get_file_path, table_insert, array_insert and resolve_value to Common.
- Added Store.update to allow for tables being used with stores.
- Added Store.watch to allow for multiple functions to be registered.
- Added store tab to debug gui.
Changes
- All Stores are now uids rather than strings.
- Store now only requires one dependency.
- Store module has be revised and optimised.
- Sync stores removed.
- All modules which used store are updated to use new store revision.
- Tasks and warps now store table values allowing for cleaner code.
- Rename of action player to selected player for player list config.
Bugfixs
- Time to recive burners and stone furnaces extended to avoid slow starts.
- Chat reply fixed for rhd, lhd and redmew.
- Stoped Guests from being able to use cut to bypass decon planer.
- Many spelling errors fixed in english locale.
- More than one player can have the warp gui automatically open at a time.
- Warp gui updates on role change so new warp button now appears.
- Warp gui has been optimised when a warp is renamed.
- Warp map tags now always replace them selfs and are always removed corretly.
- Warp areas are now seperated from main warp code fixing issues when not being removed.
- Doc strings in utils now no longer cause issues while generating docs.
For more details see commit: release/5.10.0