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6.2.0 - Mega Feature Bundle

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@Cooldude2606 Cooldude2606 released this 10 May 23:28
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Change Log:

Additions

  • Autofill GUI for changing which entities are auto filled and what they are auto filled with. (#175)
  • Coloured player tags, using /tag-color you can set the colour of your tag. (#180)
  • Corpses will now have a line drawn to them until they are collected or decay. (#191)
  • Command to clear your custom join message. (#200)
  • Command to get the last position of a player. (#198)
  • Smart AFK kick based on the number of afk players on the map. (#205)
  • Inventory search commands based on quanity, join time and play time. (#206)
  • Admin markers which can only be edited and removed by admins. (#210)
  • Spectate and follow commands to be used to watch suspected greifers. (#211)
  • Entity protection and area protection which will send alerts in chat and discord. (#213)

Changes

  • Blueprints and blueprint books are no longer saved on the toolbar. (#179)
  • All items with unique ids will no longer save to the toolbar. (#200)
  • Warps can now use any signal as their icon, before it could only be items. (#183)
  • Vehicles can now be used on warp points. (#173)
  • Warps must now be connected to the same energy network to function. (#190)
  • Warp GUI has been overhauled to fit the new network requirements. (#190)
  • Players will be jailed if they are reported by enough players, based on combined play time. (#204)
  • Report discord alerts will now include the number of reports the player has against them. (#207)
  • Spawn area has had a config refactor, and now includes water. (#208)
  • Huge refactor of the task GUI to allow for much longer task messages. (#195)
  • Datastore update method now reverts to old value when the handler raises an error. (#214)
  • All doc names for toolbar buttons have be corrected to meet the name of the GUI. (#215)
  • System role is now in the default permission group allowing all input actions. (6.2.0)
  • Invalid input actions in group config how raise a meaningful error. (6.2.0)
  • Scenario loader will now produce trace backs when a module failed to load. (6.2.0)
  • Report discord alerts will show the play time of both players. (6.2.0)

Removals

  • Outdated feedback link from chat bot and compilatron. (#174)
  • Outdated wiki link from chat bot and compilatron. (6.2.0)
  • Kill button in player list after little use case was found to keep it. (#186)
  • Temp ban after it was used rarely and was no longer useful. (#187)

Bugfixs

  • Station names will no longer have a space after them if placed from a blueprint. (#184)
  • Fixed the kill command not allowing the player to kill them selfs. (#203)
  • Fixed jail not working with regular as auto assign was not being blocked. (#192)
  • Fixed empty top bar flow when the flow was hidden. (#215)
  • Corrected spelling error in expcom-ratio.notSelecting (6.2.0)
  • Fixed edge case in bonus when the player did not have a character. (6.2.0)
  • Jail will force a character into an idle state to stop movement and mining. (6.2.0)
  • Bypassing warp checks while editing another warp has been fixed. (#189)
  • Warp cooldown has been corrected to be the same as the config. (#190)

For more details see: release/6.2.0