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  1. MeshStitching MeshStitching Public

    Partial remeshing of a source mesh to match the geometric features of a target mesh

    C++ 11 7

  2. GradientDomainTextureProcessing GradientDomainTextureProcessing Public

    Signal processing directly on the texture atlas using gradient domain operators

    C++ 7 3

  3. MeshOpticalFlow MeshOpticalFlow Public

    Computes a halfway alignment field for a pair of signals on a surface.

    C++ 6 2

  4. GPUSuperResolution GPUSuperResolution Public

    Edge-preserving super resolution tool based on Shock Filters.

    C++ 5 3

  5. CameraProjection CameraProjection Public

    Samples the color from a camera image at the vertices of a triangle mesh

    C++ 3 3

  6. EvolvingMeshReader EvolvingMeshReader Public

    C++ 1