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Refactor cpp and rust(rapier) code (#45)
* update rust code and cpp files location * refactor cpp files * fix global part * lint * update other global part * build with precision double and enable all features * lint * Update rapier_direct_space_state_2d.h * Update rapier_direct_space_state_2d.cpp * revert realt again * update params * fix123 * upd * upd * less builds for now * fix undefined symbol. * reenable all builds * Update README.md * only enable 2 for now * fix build * Update rapier_project_settings.cpp * fix kinematic collision of area
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,21 @@ | ||
name: Physics Server Rapier Upload | ||
description: Upload Godot Cpp and the Physics Server 2D Extension. | ||
|
||
inputs: | ||
precision: | ||
required: true | ||
description: single or double | ||
features: | ||
required: true | ||
description: simd-nightly,simd-stable,parallel,enhanced-determinism | ||
|
||
runs: | ||
using: composite | ||
steps: | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: Godot Rapier 2D | ||
name: Godot Rapier 2D ${{ inputs.precision }} ${{ inputs.features }} | ||
path: | | ||
${{ github.workspace }}/bin/** | ||
retention-days: 14 |
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5 changes: 3 additions & 2 deletions
5
src/rapier_collision_object_2d.cpp → src/bodies/rapier_collision_object_2d.cpp
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5 changes: 2 additions & 3 deletions
5
src/rapier_collision_object_2d.h → src/bodies/rapier_collision_object_2d.h
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6 changes: 3 additions & 3 deletions
6
src/rapier_body_direct_state_2d.cpp → src/bodies/rapier_direct_body_state_2d.cpp
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