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Move tail hydration mismatch back to hydration context (#28501)
In #23176 we added a special case in completeWork for SuspenseBoundaries if they still have trailing children. However, that misses a case because it doesn't log a recoverable error for the hydration mismatch. So we get an error that we rerendered. I think this special case was done to avoid contexts getting out of sync. I don't know why we didn't just move where the pop happens though so that's what I did here and let the regular pass throw instead. Seems to be pass the tests. DiffTrain build for [c11b196](c11b196)
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1 @@ | ||
113ab9af08c46e8a548a397154f5c9dfeb96ab6a | ||
c11b196ae3e2e3c5d143d9102b35a6b6fa97c849 |
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