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Reset the event name to "" if we're doing more than one render within…
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… the event

We do this by applying the clamp lazily and not resetting the event info between renders.
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sebmarkbage committed Nov 14, 2024
1 parent 4b3b123 commit 613a8de
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Showing 3 changed files with 50 additions and 47 deletions.
6 changes: 4 additions & 2 deletions packages/react-reconciler/src/ReactFiberPerformanceTrack.js
Original file line number Diff line number Diff line change
Expand Up @@ -118,6 +118,7 @@ export function logBlockingStart(
updateTime: number,
eventTime: number,
eventType: null | string,
eventIsRepeat: boolean,
renderStartTime: number,
): void {
if (supportsUserTiming) {
Expand All @@ -127,7 +128,7 @@ export function logBlockingStart(
reusableLaneDevToolDetails.color = 'secondary-dark';
reusableLaneOptions.start = eventTime;
reusableLaneOptions.end = updateTime > 0 ? updateTime : renderStartTime;
performance.measure(eventType, reusableLaneOptions);
performance.measure(eventIsRepeat ? '' : eventType, reusableLaneOptions);
}
if (updateTime > 0) {
// Log the time from when we called setState until we started rendering.
Expand All @@ -144,6 +145,7 @@ export function logTransitionStart(
updateTime: number,
eventTime: number,
eventType: null | string,
eventIsRepeat: boolean,
renderStartTime: number,
): void {
if (supportsUserTiming) {
Expand All @@ -158,7 +160,7 @@ export function logTransitionStart(
: updateTime > 0
? updateTime
: renderStartTime;
performance.measure(eventType, reusableLaneOptions);
performance.measure(eventIsRepeat ? '' : eventType, reusableLaneOptions);
}
if (startTime > 0) {
// Log the time from when we started an async transition until we called setState or started rendering.
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26 changes: 21 additions & 5 deletions packages/react-reconciler/src/ReactFiberWorkLoop.js
Original file line number Diff line number Diff line change
Expand Up @@ -229,13 +229,17 @@ import {
} from './ReactFiberConcurrentUpdates';

import {
blockingClampTime,
blockingUpdateTime,
blockingEventTime,
blockingEventType,
blockingEventIsRepeat,
transitionClampTime,
transitionStartTime,
transitionUpdateTime,
transitionEventTime,
transitionEventType,
transitionEventIsRepeat,
clearBlockingTimers,
clearTransitionTimers,
clampBlockingTimers,
Expand Down Expand Up @@ -1661,19 +1665,31 @@ function prepareFreshStack(root: FiberRoot, lanes: Lanes): Fiber {

if (includesSyncLane(lanes) || includesBlockingLane(lanes)) {
logBlockingStart(
blockingUpdateTime,
blockingEventTime,
blockingUpdateTime >= 0 && blockingUpdateTime < blockingClampTime
? blockingClampTime
: blockingUpdateTime,
blockingEventTime >= 0 && blockingEventTime < blockingClampTime
? blockingClampTime
: blockingEventTime,
blockingEventType,
blockingEventIsRepeat,
renderStartTime,
);
clearBlockingTimers();
}
if (includesTransitionLane(lanes)) {
logTransitionStart(
transitionStartTime,
transitionUpdateTime,
transitionEventTime,
transitionStartTime >= 0 && transitionStartTime < transitionClampTime
? transitionClampTime
: transitionStartTime,
transitionUpdateTime >= 0 && transitionUpdateTime < transitionClampTime
? transitionClampTime
: transitionUpdateTime,
transitionEventTime >= 0 && transitionEventTime < transitionClampTime
? transitionClampTime
: transitionEventTime,
transitionEventType,
transitionEventIsRepeat,
renderStartTime,
);
clearTransitionTimers();
Expand Down
65 changes: 25 additions & 40 deletions packages/react-reconciler/src/ReactProfilerTimer.js
Original file line number Diff line number Diff line change
Expand Up @@ -36,16 +36,18 @@ export let componentEffectDuration: number = -0;
export let componentEffectStartTime: number = -1.1;
export let componentEffectEndTime: number = -1.1;

let blockingClampTime: number = -0;
export let blockingClampTime: number = -0;
export let blockingUpdateTime: number = -1.1; // First sync setState scheduled.
export let blockingEventTime: number = -1.1; // Event timeStamp of the first setState.
export let blockingEventType: null | string = null; // Event type of the first setState.
export let blockingEventIsRepeat: boolean = false;
// TODO: This should really be one per Transition lane.
let transitionClampTime: number = -0;
export let transitionClampTime: number = -0;
export let transitionStartTime: number = -1.1; // First startTransition call before setState.
export let transitionUpdateTime: number = -1.1; // First transition setState scheduled.
export let transitionEventTime: number = -1.1; // Event timeStamp of the first transition.
export let transitionEventType: null | string = null; // Event type of the first transition.
export let transitionEventIsRepeat: boolean = false;

export function startUpdateTimerByLane(lane: Lane): void {
if (!enableProfilerTimer || !enableComponentPerformanceTrack) {
Expand All @@ -54,25 +56,25 @@ export function startUpdateTimerByLane(lane: Lane): void {
if (isSyncLane(lane) || isBlockingLane(lane)) {
if (blockingUpdateTime < 0) {
blockingUpdateTime = now();
blockingEventTime = resolveEventTimeStamp();
blockingEventType = resolveEventType();
if (blockingEventTime < blockingClampTime) {
// We've already rendered within this event and we need to clamp the new update
// to the end of that render.
blockingEventTime = blockingClampTime;
}
const newEventTime = resolveEventTimeStamp();
const newEventType = resolveEventType();
blockingEventIsRepeat =
newEventTime === blockingEventTime &&
newEventType === blockingEventType;
blockingEventTime = newEventTime;
blockingEventType = newEventType;
}
} else if (isTransitionLane(lane)) {
if (transitionUpdateTime < 0) {
transitionUpdateTime = now();
if (transitionStartTime < 0) {
transitionEventTime = resolveEventTimeStamp();
transitionEventType = resolveEventType();
if (transitionEventTime < transitionClampTime) {
// We've already rendered within this event and we need to clamp the new update
// to the end of that render.
transitionEventTime = transitionClampTime;
}
const newEventTime = resolveEventTimeStamp();
const newEventType = resolveEventType();
transitionEventIsRepeat =
newEventTime === transitionEventTime &&
newEventType === transitionEventType;
transitionEventTime = newEventTime;
transitionEventType = newEventType;
}
}
}
Expand All @@ -88,13 +90,13 @@ export function startAsyncTransitionTimer(): void {
}
if (transitionStartTime < 0 && transitionUpdateTime < 0) {
transitionStartTime = now();
transitionEventTime = resolveEventTimeStamp();
transitionEventType = resolveEventType();
if (transitionEventTime < transitionClampTime) {
// We've already rendered within this event and we need to clamp the new update
// to the end of that render.
transitionEventTime = transitionClampTime;
}
const newEventTime = resolveEventTimeStamp();
const newEventType = resolveEventType();
transitionEventIsRepeat =
newEventTime === transitionEventTime &&
newEventType === transitionEventType;
transitionEventTime = newEventTime;
transitionEventType = newEventType;
}
}

Expand Down Expand Up @@ -132,13 +134,6 @@ export function clampBlockingTimers(finalTime: number): void {
// If we had new updates come in while we were still rendering or committing, we don't want
// those update times to create overlapping tracks in the performance timeline so we clamp
// them to the end of the commit phase.
if (blockingUpdateTime >= 0 && blockingUpdateTime < finalTime) {
blockingUpdateTime = finalTime;
}
if (blockingEventTime >= 0 && blockingEventTime < finalTime) {
blockingEventTime = finalTime;
}
// Save this for later in case another update comes in later with an early event time.
blockingClampTime = finalTime;
}

Expand All @@ -149,16 +144,6 @@ export function clampTransitionTimers(finalTime: number): void {
// If we had new updates come in while we were still rendering or committing, we don't want
// those update times to create overlapping tracks in the performance timeline so we clamp
// them to the end of the commit phase.
if (transitionStartTime >= 0 && transitionStartTime < finalTime) {
transitionStartTime = finalTime;
}
if (transitionUpdateTime >= 0 && transitionUpdateTime < finalTime) {
transitionUpdateTime = finalTime;
}
if (transitionEventTime >= 0 && transitionEventTime < finalTime) {
transitionEventTime = finalTime;
}
// Save this for later in case another update comes in later with an early event time.
transitionClampTime = finalTime;
}

Expand Down

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