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[Flight] Encode React Elements in Replies as Temporary References (#2…
…8564) Currently you can accidentally pass React Element to a Server Action. It warns but in prod it actually works because we can encode the symbol and otherwise it's mostly a plain object. It only works if you only pass host components and no function props etc. which makes it potentially error later. The first thing this does it just early hard error for elements. I made Lazy work by unwrapping though since that will be replaced by Promises later which works. Our protocol is not fully symmetric in that elements flow from Server -> Client. Only the Server can resolve Components and only the client should really be able to receive host components. It's not intended that a Server can actually do something with them other than passing them to the client. In the case of a Reply, we expect the client to be stateful. It's waiting for a response. So anything we can't serialize we can still pass by reference to an in memory object. So I introduce the concept of a TemporaryReferenceSet which is an opaque object that you create before encoding the reply. This then stashes any unserializable values in this set and encode the slot by id. When a new response from the Action then returns we pass the same temporary set into the parser which can then restore the objects. This lets you pass a value by reference to the server and back into another slot. For example it can be used to render children inside a parent tree from a server action: ``` export async function Component({ children }) { "use server"; return <div>{children}</div>; } ``` (You wouldn't normally do this due to the waterfalls but for advanced cases.) A common scenario where this comes up accidentally today is in `useActionState`. ``` export function action(state, formData) { "use server"; if (errored) { return <div>This action <strong>errored</strong></div>; } return null; } ``` ``` const [errors, formAction] = useActionState(action); return <div>{errors}<div>; ``` It feels like I'm just passing the JSX from server to client. However, because `useActionState` also sends the previous state *back* to the server this should not actually be valid. Before this PR this actually worked accidentally. You get a DEV warning but it used to work in prod. Once you do something like pass a client reference it won't work tho. We could perhaps make client references work by stashing where we got them from but it wouldn't work with all possible JSX. By adding temporary references to the action implementation this will work again - on the client. It'll also be more efficient since we don't send back the JSX content that you shouldn't introspect on the server anyway. However, a flaw here is that the progressive enhancement of this case won't work because we can't use temporary references for progressive enhancement since there's no in memory stash. What is worse is that it won't error if you hydrate. ~It also will error late in the example above because the first state is "undefined" so invoking the form once works - it errors on the second attempt when it tries to send the error state back again.~ It actually errors on the first invocation because we need to eagerly serialize "previous state" into the form. So at least that's better. I think maybe the solution to this particular pattern would be to allow JSX to serialize if you have no temporary reference set, and remember client references so that client references can be returned back to the server as client references. That way anything you could send from the server could also be returned to the server. But it would only deopt to serializing it for progressive enhancement. The consequence of that would be that there's a lot of JSX that might accidentally seem like it should work but it's only if you've gotten it from the server before that it works. This would have to have pair them somehow though since you can't take a client reference from one implementation of Flight and use it with another. DiffTrain build for [83409a1](83409a1)
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