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Make host context use null as empty and only error in dev #25609
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return (c: any); | ||
} | ||
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function getCurrentRootHostContainer(): null | Container { | ||
const container = rootInstanceStackCursor.current; | ||
return container === NO_CONTEXT ? null : ((container: any): Container); |
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This one is precious.
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I was busy!
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I mean it's fair, once a pattern is established it tends to spread.
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Blazing means good
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we could always use more blazing
It's 700x faster. |
Comparing: 5f7ef8c...2731b4c Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: Expand to show
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Makes it slightly more blazing.
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* 'main' of ssh://github.com/GrinZero/react: (163 commits) Do not unmount layout effects if ancestor Offscreen is hidden (facebook#25628) Remove check in renderDidSuspendDelayIfPossible (facebook#25630) [ServerRenderer] Move fizz external runtime implementation to react-dom-bindings (facebook#25617) Unwrap sync resolved thenables without suspending (facebook#25615) refactor isHostResourceType to not receive the context from reconciler and not leak types (facebook#25610) Make host context use null as empty and only error in dev (facebook#25609) [Float] handle resource Resource creation inside svg context (facebook#25599) Allow uncached IO to stablize (facebook#25561) [ServerRenderer] Setup for adding data attributes streaming format (facebook#25567) Do not unmount layout effects on initial Offscreen mount (facebook#25592) Fix type check for null (facebook#25595) Clean up vestige of useOpaqueIdentifier (facebook#25587) Extract logic for detecting bad fallback to helper Split suspended work loop logic into separate functions In work loop, add enum of reasons for suspending Strict Mode: Reuse memoized result from first pass (facebook#25583) Detect and warn if use(promise) is wrapped with try/catch block (facebook#25543) Remove old react-fetch, react-fs and react-pg libraries (facebook#25577) Try assigning fetch to globalThis if global assignment fails (facebook#25571) [Float] handle noscript context for Resources (facebook#25559) ... # Conflicts: # scripts/rollup/build.js
Summary: This sync includes the following changes: - **[4bd245e9e](facebook/react@4bd245e9e )**: Do not unmount layout effects if ancestor Offscreen is hidden ([#25628](facebook/react#25628)) //<Samuel Susla>// - **[df61e708c](facebook/react@df61e708c )**: Remove check in renderDidSuspendDelayIfPossible ([#25630](facebook/react#25630)) //<Andrew Clark>// - **[1a08f1478](facebook/react@1a08f1478 )**: [ServerRenderer] Move fizz external runtime implementation to react-dom-bindings ([#25617](facebook/react#25617)) //<mofeiZ>// - **[1a902623a](facebook/react@1a902623a )**: Unwrap sync resolved thenables without suspending ([#25615](facebook/react#25615)) //<Andrew Clark>// - **[4ea063b56](facebook/react@4ea063b56 )**: refactor isHostResourceType to not receive the context from reconciler and not leak types ([#25610](facebook/react#25610)) //<Josh Story>// - **[8e69bc45a](facebook/react@8e69bc45a )**: Make host context use null as empty and only error in dev ([#25609](facebook/react#25609)) //<Sebastian Markbåge>// - **[5f7ef8c4c](facebook/react@5f7ef8c4c )**: [Float] handle resource Resource creation inside svg context ([#25599](facebook/react#25599)) //<Josh Story>// - **[36426e6cb](facebook/react@36426e6cb )**: Allow uncached IO to stablize ([#25561](facebook/react#25561)) //<Andrew Clark>// - **[6883d7944](facebook/react@6883d7944 )**: [ServerRenderer] Setup for adding data attributes streaming format ([#25567](facebook/react#25567)) //<mofeiZ>// Changelog: [General][Changed] - React Native sync for revisions ab075a2...4bd245e jest_e2e[run_all_tests] Reviewed By: GijsWeterings Differential Revision: D41028209 fbshipit-source-id: a67fdcd441ddd50784f7c1ce402eaecdb5e3126d
Makes it slightly more blazing. No host config actually uses null as any useful and we use this as a placeholder value anyway. It's also better for perf since it doesn't let two different hidden classes pass around. It's also a magic place holder that triggers error if we do try to access anything from it.
Summary: This sync includes the following changes: - **[4bd245e9e](facebook/react@4bd245e9e )**: Do not unmount layout effects if ancestor Offscreen is hidden ([facebook#25628](facebook/react#25628)) //<Samuel Susla>// - **[df61e708c](facebook/react@df61e708c )**: Remove check in renderDidSuspendDelayIfPossible ([facebook#25630](facebook/react#25630)) //<Andrew Clark>// - **[1a08f1478](facebook/react@1a08f1478 )**: [ServerRenderer] Move fizz external runtime implementation to react-dom-bindings ([facebook#25617](facebook/react#25617)) //<mofeiZ>// - **[1a902623a](facebook/react@1a902623a )**: Unwrap sync resolved thenables without suspending ([facebook#25615](facebook/react#25615)) //<Andrew Clark>// - **[4ea063b56](facebook/react@4ea063b56 )**: refactor isHostResourceType to not receive the context from reconciler and not leak types ([facebook#25610](facebook/react#25610)) //<Josh Story>// - **[8e69bc45a](facebook/react@8e69bc45a )**: Make host context use null as empty and only error in dev ([facebook#25609](facebook/react#25609)) //<Sebastian Markbåge>// - **[5f7ef8c4c](facebook/react@5f7ef8c4c )**: [Float] handle resource Resource creation inside svg context ([facebook#25599](facebook/react#25599)) //<Josh Story>// - **[36426e6cb](facebook/react@36426e6cb )**: Allow uncached IO to stablize ([facebook#25561](facebook/react#25561)) //<Andrew Clark>// - **[6883d7944](facebook/react@6883d7944 )**: [ServerRenderer] Setup for adding data attributes streaming format ([facebook#25567](facebook/react#25567)) //<mofeiZ>// Changelog: [General][Changed] - React Native sync for revisions ab075a2...4bd245e jest_e2e[run_all_tests] Reviewed By: GijsWeterings Differential Revision: D41028209 fbshipit-source-id: a67fdcd441ddd50784f7c1ce402eaecdb5e3126d
Makes it slightly more blazing.
No host config actually uses null as any useful and we use this as a placeholder value anyway. It's also better for perf since it doesn't let two different hidden classes pass around. It's also a magic place holder that triggers error if we do try to access anything from it.