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meson: partial fix for building pzstd on MSVC
It uses non-portable compiler options unconditionally. Elsewhere, we check the compiler ID and only add the right ones, globally. Do the same here. NDEBUG can actually be handled by a core option, so while we are moving things around, do so. Unfortunately, this doesn't fix things entirely. The remaining issue is not Meson's issue though -- MSVC simply does not like this source code and somehow chokes on innocent code with the inscrutable "syntax error" and "illegal token".
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