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mononoke/integration: build EdenSCM with non system OpenSSL (#12)
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Summary:
Pull Request resolved: facebookexperimental/rust-shed#12

The OpenSSL version on Mac doesn't work well with EdenSCM and Mononoke integration, just use the one from getdeps/brew.

Also remove the now redundant "DEVELOPER_DIR" since the modern XCode version works.

Pull Request resolved: facebook/sapling#63

Reviewed By: StanislavGlebik

Differential Revision: D23927022

Pulled By: lukaspiatkowski

fbshipit-source-id: 6b6b3baa33d49b567b9aa6178cbd20b7ae9edc89
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lukaspiatkowski authored and facebook-github-bot committed Sep 26, 2020
1 parent 688f192 commit 4f49c46
Showing 1 changed file with 4 additions and 5 deletions.
9 changes: 4 additions & 5 deletions build/fbcode_builder/getdeps/buildopts.py
Original file line number Diff line number Diff line change
Expand Up @@ -269,12 +269,11 @@ def compute_env_for_install_dirs(self, install_dirs, env=None, manifest=None):
env["RUSTC"] = rustc_path
env["RUSTDOC"] = rustdoc_path

if self.is_windows():
libcrypto = os.path.join(d, "lib/libcrypto.lib")
else:
libcrypto = os.path.join(d, "lib/libcrypto.so")
openssl_include = os.path.join(d, "include/openssl")
if os.path.isfile(libcrypto) and os.path.isdir(openssl_include):
if os.path.isdir(openssl_include) and any(
os.path.isfile(os.path.join(d, "lib", libcrypto))
for libcrypto in ("libcrypto.lib", "libcrypto.so", "libcrypto.a")
):
# This must be the openssl library, let Rust know about it
env["OPENSSL_DIR"] = d

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