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This repository has been archived by the owner on Jan 23, 2024. It is now read-only.

Releases: farkam135/GoIV

GoIV 3.6.0

24 Jul 18:58
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Major changes

Fixes black-screen freeze on starting GoIV.

  • Removed startup delay

New design for IV preview

  • GoIV button automatically adjusts to show IV preview
  • GoIV button border color coded for IV results

Fixes

Fixes multiple crashes related to quick IV preview

Scanning improvements

  • Fixes eevee's evolution auto detection on some phone screen resolutions
  • Small tweak to HP scanning
  • Small tweak to pokemon automatic recognition

Added clipboard tokens:

  • CP missing at level 40 compared to perfect
  • Fixed / modified CPMax token to behave as HP+

Developer changes

Refactored out a ----ton of code from the "Pokefly" class into separate objects

Added IV combinations to shared results JSON blob for share button

GoIV 3.5.0

04 Jul 20:26
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If you're seeing this message in the app, then you're probably running a version where auto update is broken, please download from www.reddit.com/r/goiv manually.

New features and upgrades

Added Quick IV preview - shows a quick message when you enter a pokemon page.
This feature can be turned off or slightly altered in settings.

Automatic appraisal för italian (made by MaicolPain), sorry the update was so slow!

Bugfixes

Fixed auto-update ... Again.
The appraisal information is now correctly taken into account when predicting future CP in the evolution and powerup screen.
Crashfixes for several situations related to custom clipboard settings.
Fixes eevee evolution automatic scan for certain phones (including samsung s7)

GoIV 3.4.5

06 May 19:52
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Makes GoIV work on samsung s8 with fullscreen mode Pogo

Speeds up parts of the auto appraisal feature (+ small UI tweak)

You can now copy to clipboard by clicking an IV combination in the list of all possible combinations.

-a crashfix-

Changes for scan-related automatic clipboard names:
added AA-ZZ cp tier token
added IV-sum token
added lvl 40 cp token
ExtendedCPTierToken now defaults to the highest CP evolution

GoIV 3.4.1

20 Feb 20:39
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Added option for opening Appraisal input on default

Updated GoIV database to match new Pokemon 2 information

Fixed a bug causing GoIV to crash when manually changing pokemon

Tweaked input-window size to allow smaller screen phones to press "appraise" below the input screen.

GoIV 3.4.0

25 Jan 22:35
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Appraisal input changed from dropdown to checkboxes

Implements automatic appraisal (https://www.youtube.com/watch?v=Lbl-O6mT7eQ) - You need to have goiv expanded for it to be in the mode where it searches for appraisal info. This feature is a little slow the first time it reads a sentence, but it will then cache the sentence for the future.

Improved pokemon level detection algorithm for trainer level 30+.

Several bugfixes

GoIV 3.3.2

18 Dec 23:20
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[Update notice - we broke the auto update again :( If you're having troubles, please uninstall previous version manually. Hopefully this will work]

Changes:

Adds base stats for all generation 2 pokemon! (They might not always be auto identified)

Fixes metapod stats (sorry)

Adds option to hide the popup of when something has been added to clipboard

Some small updates to the Clipboard Editor

The notification icon now shows if GoIV is running or not (The icon gets filled with white when its running)

Added a delay when starting which prevents some cases of black-screen

GoIV 3.3.1

22 Nov 00:00
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Changelog

Fixes

Updated for the new pokemon go CP balancing!

Fixes CP scanning area for some phones

Fixes candy scanning area for some phones

Should remove "5" from hp on languages that has hp as "PS"

Fixed a line in german which was slightly too long

GoIV 3.3.0

18 Nov 08:25
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Changelog

New features

  1. Adds a user-modifiable clipboard editor (UI is not very pretty, sorry) So now you can create your own custom text for when you scan a pokemon, such as "maxIv - PokemonName"
  2. You can now pause and play GoIV from the notification.
  3. Adds "pokespam" calculator - shows how many of a pokemon you can upgrade. (Can be disabled in settings)
  4. Adds hp estimate to estimate box
  5. Adds perfection % to estimate box
  6. Adds a "share" button on the results screen so other apps can use the information of a scanned pokemon. Currently supported by storimõd.

Enhancements

  1. New pokemon identification module! - Better at identifying "half" evolutions, such as charmeleon or metapod. Can now also identify pokemon even when they've been renamed!
  2. If you press to edit Cp or Hp, the keyboard will disappear when you press "check iv".
  3. Defaults appraise box to closed
  4. Added a handle for dragging the window when appraisal is open
  5. Updated some translations

BugFixes

  1. Fixes some scanning issues with the latest Pokemon Go update which moved around parts of the UI
  2. GoIV stays alive in the background better
  3. Fixes a couple of ocr related crashes

GoIV 3.2.0

23 Sep 18:50
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Features

  • Major battery improvements: The screen scanning logic will now only activate
    after you touch the screen
    . So instead of scanning every 750 milliseconds, it
    will only scan a couple of times with a short delay when you touch the screen.
    If you tap it too fast, it'll wait for you to be done tapping before scanning.
    So, gym fights should cause zero scanning.

    Hence:
    Tap the screen once if the IV button doesn't show up when it should.

  • More appraisal narrowing: You can now use all the information given by the
    team leader to narrow down the the iv possibilities for your pokemon. You'll
    have to choose your team in the app start screen to get the right phrases to
    pick from. When you expand the appraisal box now, the overlay will move to the
    top of your screen so that you can click the appraisal info while the overlay
    is active.

  • Easier to correct pokemon scan: Identified pokemon dropdown only shows
    evolution line as identified from candy If evolution line is wrongly
    identified, can search for the pokemon with keyboard.

  • UI improvement for level slider in evolution and powerup result box: There's
    now a yellow background to show the limit of where your current trainer is too
    low to level up your pokemon.

  • Notification actions: Now GoIV can be stopped from the notification itself.

Quality of life changes

  • Updated translation strings
  • Cleaner scan error handling: If a scan error occurs, the field will be left
    blank to make it easier for you to see and deal with.
  • Full IV possibilities list is now sorted by perfection %
  • "Show all IV combinations" hidden if no / too many IV combinations.

Bugfixes

  • Screenshot mode should now work on most (all?) devices!
  • Fix crash on levels 39/40.
  • Overlay moves up when you input stuff.
  • Crashfixes on some OCR error scans.
  • Refine by power up appears correctly when pokemon is evolved.
  • And more.

Behind the scenes

  • Lots of code cleanup (Though we're not done yet)

Known bugs

  • At level 30, level 30 pokemons are detected as level 30.5, and this can cause
    spurious failures to find combinations or incorrect results. Adjusting the
    level to 30 manually gives correct calculation results. See
    screenshots here to see the
    results appears.

Checksums:
Online

  • MD5 - 36F555A7C1F2B430FDA5A9DF7AF93689
  • SHA1 - BD048A274CFB7A0B6A0712C422E0DBF64CFA4934
  • SHA-256 - E9EB8A2D69D983529F8677BFE1C4C3A24186FEC1A1DAA6EE441A9F4F4BEA5CF4

Offline

  • MD5 - 811C0F164240826F0660F5522D7AB932
  • SHA1 - 8D66FC81CAA462F746B6DAE61B71D00209CD824E
  • SHA-256 - 0D2D6B734B99B7160926DF2F4218CE0A73CA548B6A53D04669E2C6ADE49C2EF5

GoIV 3.1.0

02 Sep 08:13
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Features & improvements:

  • New layout for when only one IV combination is possible
  • Tweaked layout and sized of input dialog
  • Show all ivs is color coded & layout improved
  • Hides "refine by power up" automatically if it cant be used

Stability and speed improvements:

  • Fixes several crash/hang bugs which caused the application to become unresponsive
  • Fixed scanning of 10 cp or 10 hp pokemon
  • Fixed crash related to screenshot setting on android 4.4
  • Bugfix in pokemon name correction learning (ignore cancel)
  • Fixed typos

Checksums:
Online

  • MD5 - F96E4F3E51E8B77D507BD53CE04FAD46
  • SHA1 - 9AA4448FD64A21F0D4364046F4BD36EF37C804FB
  • SHA-256 - 22214A2DB976C0D1BD6702B8FC5D51D23AAC7EFA937C8A68BCCBB772EFBFE8B1

Offline

  • MD5 - 66998267C373CAB90FA0CEC27FF9AB2C
  • SHA1 - B73A092FC8727E1301F8C590E71ADC4DE6273380
  • SHA-256 - 64CCFEA3434BE407DC49841DECFE787E24DC13F6BBD4E73C2CF98F5A44F53274