This repository has been archived by the owner on Dec 1, 2023. It is now read-only.
Releases: fasko-web/discord-gameserver-bots
Releases · fasko-web/discord-gameserver-bots
2.0.2 - Job Cleanup
Updated GameDig to 3.0.0, cleaned up job files, and now provides new optional server configs:
server.query_port
: For when your game's server has a separate port for querying (like Valheim).- Defaults to
false
, expects an integer if set.
- Defaults to
server.max_players
: Allows manually defining max players, for when your game's server has trouble detecting max players.- Defaults to
false
, expects an integer if set.
- Defaults to
2.0.1 - Web API Fix
Fixes issue with server displaying online while still offline when fetching from web API while Pterodactyl is enabled.
Version 2.0
Complete rewrite from the ground up to actually function how it was intended. (Previous version was very fragile)
Now uses GameDig for querying, TOML for configuring, and an optional slash commands bot.
1.0.0 - Forked & Modified
Forked discord-rustserverstatus v1.1.0 by Kennethrisa
Made various changes for my needs specifically:
- Removed all Rust specific stuff + RCON
- Replaced Request with Needle
- Integrated Pterodactyl API (gives more detailed status information ie. starting, stopping)
- Added status command