O O \ / O —— Cr —— O / \ O O |
Carbonyl is a Chromium based browser built to run in a terminal. Read the blog post.
It supports pretty much all Web APIs including WebGL, WebGPU, audio and video playback, animations, etc..
It's snappy, starts in less than a second, runs at 60 FPS, and idles at 0% CPU usage. It does not require a window server (i.e. works in a safe-mode console), and even runs through SSH.
Carbonyl originally started as html2svg
and is now the runtime behind it.
Carbonyl on Linux without Docker requires the same dependencies as Chromium.
$ docker run --rm -ti fathyb/carbonyl https://youtube.com
$ npm install --global carbonyl
$ carbonyl https://github.com
Wikipedia.mp4 |
Doom.mp4 |
YouTube.mp4 |
- Fullscreen mode not supported yet
Lynx is the original terminal web browser, and the oldest one still maintained.
- When it understands a page, Lynx has the best layout, fully optimized for the terminal
Some might sound like pluses, but Browsh and Carbonyl let you disable most of those if you'd like
- Does not support a lot of modern web standards
- Cannot run JavaScript/WebAssembly
- Cannot view or play media (audio, video, DOOM)
Browsh is the original "normal browser into a terminal" project. It starts Firefox in headless mode and connects to it through an automation protocol.
- It's easier to update the underlying browser: just update Firefox
- This makes development easier: just install Firefox and compile the Go code in a few seconds
- As of today, Browsh supports extensions while Carbonyl doesn't, although it's on our roadmap
- It runs slower and requires more resources than Carbonyl. 50x more CPU power is needed for the same content in average, that's because Carbonyl does not downscale or copy the window framebuffer, it natively renders to the terminal resolution.
- It uses custom stylesheets to fix the layout, which is less reliable than Carbonyl's changes to its HTML engine (Blink).
As far as tested, the operating systems under are supported:
- Linux (Debian, Ubuntu and Arch tested)
- MacOS
- Windows 11 and WSL
Carbonyl is split in two parts: the "core" which is built into a shared library (libcarbonyl
), and the "runtime" which dynamically loads the core (carbonyl
executable).
The core is written in Rust and takes a few seconds to build from scratch. The runtime is a modified version of the Chromium headless shell and takes more than an hour to build from scratch.
If you're just making changes to the Rust code, build libcarbonyl
and replace it in a release version of Carbonyl.
$ cargo build
Few notes:
- Building the runtime is almost the same as building Chromium with extra steps to patch and bundle the Rust library. Scripts in the
scripts/
directory are simple wrappers aroundgn
,ninja
, etc.. - Building Chromium for arm64 on Linux requires an amd64 processor
- Carbonyl is only tested on Linux and macOS, other platforms likely require code changes to Chromium
- Chromium is huge and takes a long time to build, making your computer mostly unresponsive. An 8-core CPU such as an M1 Max or an i9 9900k with 10 Gbps fiber takes around ~1 hour to fetch and build. It requires around 100 GB of disk space.
Fetch Chromium's code.
$ ./scripts/gclient.sh sync
Any changes made to Chromium will be reverted, make sure to save any changes you made.
$ ./scripts/patches.sh apply
$ ./scripts/gn.sh args out/Default
Default
is the target name, you can use multiple ones and pick any name you'd like, i.e.:$ ./scripts/gn.sh args out/release $ ./scripts/gn.sh args out/debug # or if you'd like to build a multi-platform image $ ./scripts/gn.sh args out/arm64 $ ./scripts/gn.sh args out/amd64
When prompted, enter the following arguments:
import("//carbonyl/src/browser/args.gn")
# uncomment this to build for arm64
# target_cpu = "arm64"
# comment this to disable ccache
cc_wrapper = "env CCACHE_SLOPPINESS=time_macros ccache"
# comment this for a debug build
is_debug = false
symbol_level = 0
is_official_build = true
$ ./scripts/build.sh Default
This should produce the following outputs:
out/Default/headless_shell
: browser binaryout/Default/icudtl.dat
out/Default/libEGL.so
out/Default/libGLESv2.so
out/Default/v8_context_snapshot.bin
# Build arm64 Docker image using binaries from the Default target
$ ./scripts/docker-build.sh Default arm64
# Build amd64 Docker image using binaries from the Default target
$ ./scripts/docker-build.sh Default amd64
$ ./scripts/run.sh Default https://wikipedia.org