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Chef Cookbook for deploying minecraft servers.

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Minecraft

Build Status Cookbook Version

Description

Installs and configures a Minecraft server.

Requirements

Chef

Tested on chef 11

Cookbooks

Platforms

  • Debian 6+
  • Ubuntu 12.04+
  • Centos 6.4+

Recipes

default

The default recipe ensures a vanilla minecraft is installed, and configured based on attributes you have specified.

user

The user recipe is called by default, and creates a new user/group mcserver for the server to run as.

service

The service recipe enables the runit service for minecraft.

Attributes

Default

  • minecraft['user']

    • The user the minecraft server runs under, default mcserver
  • minecraft['group']

    • The group the minecraft server runs under, default mcserver
  • minecraft['install_dir']

    • The default location minecraft is installed to, default /srv/minecraft
  • minecraft['install_type']

    • Supports 'vanilla' and 'bukkit', default 'vanilla'
  • minecraft['url']

    • The url to fetch minecarft releases from, default https://s3.amazonaws.com/Minecraft.Download/versions
  • minecraft['checksum']

    • The sha256 checksum of minecraft_server.jar
  • minecraft['xms']

    • The minimum ammount of ram java allow minecraft to consume, defaults to %40 of your total memory.
  • minecraft['xmx']

    • The maximum ammount of ram java allow minecraft to consume, defaults to %60 of your total memory.
  • minecraft['java-options']

    • You can use this to pass additional options to java, default blank
  • minecraft['init_style']

    • Currently only runit is support. default runit
  • minecraft['banned-ips']

    • An array of ips you would like banned, default blank
  • minecraft['banned-players']

    • An array of players you would like banned, default blank
  • minecraft['white-list]

    • An array of users you would like to white-list, default blank
  • minecraft['ops']

    • An array of admins, default blank
  • minecraft['accept_eula']

    • Boolean whether to accept the EULA, required for Minecraft 1.7.10 (a Reddit thread with more information is here). The default is false. It must be set to true (meaning you are consciously acknowledging and accepting the agreement) for the server to start.

Properties

You can can customize any of the settings from server.properties. They are kept up to date with upstream and you can read about each setting in more detail here

Known issues

Minecraft internally regenerates all of its configuration files every startup. The order of server.properties sometimes changes, timestamps are and headers are injected into all the configuration files.

This in turn causes chef to notice configuration files have been changed and will automatically restart the server again to pick up those changes. This may cause your server to restart frequently, without notice.

This leaves you with two work arounds for now.

  1. Only run chef-client once a day or manually as you need to.
  2. Set minecraft['autorestart'] = false and restart minecraft manually when you make configuration changes.

I am hoping I can get this changed upstream. I will attempt to come up with a better work around in the mean time.

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Added some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

License

Author: Greg Fitzgerald greg@gregf.org Author: Sean Escriva sean.escriva@gmail.com

Copyright 2013, Greg Fitzgerald.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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Chef Cookbook for deploying minecraft servers.

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