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1.2.0: | ||
the memory scanner is now fully supported | ||
+added a c# and delphi memory scanner example | ||
+added new functions : | ||
INewScan, IConfigScanner, IResetTable, IRemoveRecord, IActivateRecord, | ||
IApplyFreeze, ISetValue, IInitFoundList, IResetValues, IRebaseAddressList, | ||
IGetBinarySize | ||
-removed : | ||
IResetScripts, IRemoveScript, IActivateScript, IRegisterScanDoneCallback, | ||
IInitializeFoundList, IDeinitMemoryScanner | ||
*updated : | ||
IInitMemoryScanner, INextScan | ||
*updated the lazarus memory scanner example | ||
*updated all wrappers (c#, delphi, c++) | ||
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1.1.0: | ||
this version is an alpha release of the memory scanner | ||
+added a new set of functions to controls the memory scanner and the virtual cheat table : | ||
IAddAddressManually, IGetValue, IInitMemoryScanner, IDeinitMemoryScanner, IFirstScan, | ||
INextScan, ICountAddressesFound, IRegisterScanDoneCallback, IInitializeFoundList, IGetAddress | ||
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1.0.0 : | ||
+added the compiled library in the release page | ||
+added a dll directory for anyone who wants to customize this dll | ||
+added a wrapper directory that contains headers for various programming languages. (c++, delphi, c#) | ||
+added a c++ example to call the dll | ||
+added a new API : RemoveScript | ||
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0.9.9 : | ||
started the cheat engine library project | ||
+added the source code for the cheatengine-library | ||
+API : IGetProcessList, IOpenProcess, IResetScripts, IAddScript, IActivateScript | ||
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