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Releases: ffluxxus/unity-headunit

Developer 0.7

17 Aug 21:45
f155a5f
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Added

  • Added Parts List in GitHub
  • Added New Recommended System

Full Changelog: 0.6...0.7

Developer 0.6

28 Jul 04:59
02ec0d0
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Changelog

Added

  • Added More Non-Affiliation Warnings to ReadMe
  • Added Warning for Missing Features on Windows Operating System

Changed

  • Removed Broken Features for Windows Operating System

Full Changelog: 0.5.9...0.6

Developer 0.5.9

23 Jul 20:57
4aa6d92
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Changelog

Added

  • More Bluetooth Data to Debug Menu

Changed

  • Removed Broken Discord Presence Script
  • Cleaned Up Scripts
  • Sorted Public / Serialized Script Variables in all Scripts using Headers

Fixed

  • Fixed UI Discoloration with Blur

Full Changelog: v0.1...developer

Developer 0.5.3

16 Jul 03:08
8bb1393
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Added

  • Added Mileage and Fuel Indicators
  • Added Manual Mode Gear Indicator
  • Added Automatic Mode Gear Indicators
  • Added Cell Data Type Indicator (ex. 5G, 4G, LTE)
  • Added Cell Data Strength Indicator (by 4 bars)
  • Added Bluetooth Connection Indicator
  • Added UI showcase to the Readme and Documentation
  • Added This Release as a Non-Purchasable Release on Documentation

Changed

  • Removed RPM Indicator
  • Changed to Known Company-type UI color pallet
  • Changed to Known Company-type UI style
  • Changed to Gotham font in some texts

Fixed

  • Fixed bad sub-UI positioning (sub-UI's would collide with others)

Full Changelog: v0.1...developer

Developer 0.3.1

08 Jul 21:53
8d883e1
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Changelog

Added

  • Added Auto-Update Repositories
  • Added All Scripts
  • Added Purchasing Full Project Option

Changed

  • Updated Documentation Page -> here
  • Removed Virtual Gearbox from Save Game and UI Script
  • Cleared some script files and stated them as in-development instead of posting non-working / development scripts

Fixed

  • Implemented save file checking system to prevent loading of non-existent save ID's
    • Script will now check for the has_ran bool and if not found it will run the fix script
      • Fix script creates all variables manually
      • Planning to implement an array that can be manipulated in Unity Engine

Full Changelog: v0.1...developer

v0.1

03 Jul 22:15
188ced8
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What's Changed

  • Switched to release

Full Changelog: https://github.com/ffluxxus/unity-headunit/commits/v0.1