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Preparation v1.3.0
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detlefarend committed Feb 2, 2024
1 parent 3373ca5 commit 3413212
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8 changes: 4 additions & 4 deletions .github/workflows/ci.yml
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Expand Up @@ -47,7 +47,7 @@ jobs:
if: needs.deps_gen.outputs.trigger_build == 'true'
strategy:
matrix:
python-version: ['3.9', '3.10', '3.11', '3.12']
python-version: ['3.9', '3.10', '3.11']

steps:
- name: Checkout Codes
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if: needs.deps_gen.outputs.trigger_build == 'true'
strategy:
matrix:
python-version: ['3.12']
python-version: ['3.11']

steps:
- name: Checkout Codes
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if: needs.deps_gen.outputs.trigger_build == 'true'
strategy:
matrix:
python-version: ['3.12']
python-version: ['3.11']

steps:
- name: Checkout Codes
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if: needs.deps_gen.outputs.trigger_build == 'true'
strategy:
matrix:
python-version: ['3.12']
python-version: ['3.11']

steps:
- name: Checkout Codes
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2 changes: 1 addition & 1 deletion .readthedocs.yaml
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Expand Up @@ -10,7 +10,7 @@ version: 2
build:
os: ubuntu-22.04
tools:
python: "3.12"
python: "3.11"


# Build documentation in the docs/ directory with Sphinx
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.. _target_doc_gt_native:
MLPro-GT-Native
MLPro-GT-Native - Native Games
---------------------------------

.. toctree::
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2 changes: 1 addition & 1 deletion doc/rtd/content/03_machine_learning/mlpro_gt/sub/04_dg.rst
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.. _target_doc_gt:
MLPro-GT-DG
MLPro-GT-DG - Dynamic Games
---------------------------------

.. toctree::
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MLPro-GT-Native
-------------------
MLPro-GT-Native - Native Games
------------------------------

Here is a concise series to introduce all users to the MLPro-GT-Native in a practical way, whether you are a first-timer or an experienced MLPro user.

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MLPro-GT-DG
-------------------
MLPro-GT-DG - Dynamic Games
---------------------------

Here is a concise series to introduce all users to the MLPro-GT-DG in a practical way, whether you are a first-timer or an experienced MLPro user.

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Expand Up @@ -55,8 +55,8 @@ The outcomes and associated payoffs for each player depend on the combination of

**Cross References**

+ :ref:`API Reference <target_api_gt_pool_2pprisoners>`
+ :ref:`Howto GT-Native-001: 2P Prisoners Dilemma <Howto GTN 001>`
+ :ref:`API Reference <target_api_gt_pool_2pprisoners>`

**Citation**

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Expand Up @@ -55,8 +55,8 @@ The outcomes and associated payoffs for each player depend on the combination of

**Cross References**

+ :ref:`API Reference <target_api_gt_pool_3pprisoners>`
+ :ref:`Howto GT-Native-002: 3P Prisoners Dilemma <Howto GTN 002>`
+ :ref:`API Reference <target_api_gt_pool_3pprisoners>`

**Citation**

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Expand Up @@ -63,8 +63,8 @@ Here, the first value in each pair represents the payoff to the row coalition, a

**Cross References**

+ :ref:`API Reference <target_api_gt_pool_rps>`
+ :ref:`Howto GT-Native-003: Rock, Paper, Scissors <Howto GTN 003>`
+ :ref:`API Reference <target_api_gt_pool_rps>`

**Citation**

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Expand Up @@ -86,8 +86,8 @@ The figure below shows the traveling time from one node to another, where each p

**Cross References**

+ :ref:`API Reference <target_api_gt_pool_3pconges>`
+ :ref:`Howto GT-Native-005: 3P Routing Problems <Howto GTN 005>`
+ :ref:`API Reference <target_api_gt_pool_3pconges>`

**Citation**

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Expand Up @@ -67,8 +67,8 @@ The table below shows the sales price per product based on the quantity produced

**Cross References**

+ :ref:`API Reference <target_api_gt_pool_3psd>`
+ :ref:`Howto GT-Native-004: 3P Supply and Demand <Howto GTN 004>`
+ :ref:`API Reference <target_api_gt_pool_3psd>`

**Citation**

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Expand Up @@ -21,9 +21,9 @@ The minimum greedy can be imported via:
**Cross Reference**
+ :ref:`API Reference <target_native_pool_gt_solvers_random>`
+ :ref:`Howto GT-Native-002: 3P Prisoners Dilemma <Howto GTN 002>`
+ :ref:`Howto GT-Native-005: 3P Routing Problems <Howto GTN 005>`
+ :ref:`API Reference <target_native_pool_gt_solvers_random>`


**Citation**
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Expand Up @@ -17,8 +17,9 @@ The random solvers can be imported via:
**Cross Reference**
+ :ref:`API Reference <target_native_pool_gt_solvers_random>`

+ :ref:`Howto GT-Native-001: 2P Prisoners Dilemma <Howto GTN 001>`
+ :ref:`API Reference <target_native_pool_gt_solvers_random>`


**Citation**
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