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## ------------------------------------------------------------------------------------------------- | ||
## -- Project : MLPro - A Synoptic Framework for Standardized Machine Learning Tasks | ||
## -- Package : mlpro.pool.native.games | ||
## -- Module : rockpaperscissors | ||
## ------------------------------------------------------------------------------------------------- | ||
## -- History : | ||
## -- yyyy-mm-dd Ver. Auth. Description | ||
## -- 2023-12-08 0.0.0 SY Creation | ||
## -- 2023-12-08 1.0.0 SY Release of first version | ||
## ------------------------------------------------------------------------------------------------- | ||
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""" | ||
Ver. 1.0.0 (2023-12-08) | ||
This module provides a duel of two coalitions of a game of Rock Paper Scissors with random solver. | ||
In the near future, we are going to add more solvers and this howto is going to be updated accordingly. | ||
The game consists of two coaltions, where each coalition makes a decision based on the colllaborative | ||
approach between the coalitions. Each coalition consists of 5 members, the most voted decision of the | ||
5 members represents the final decision of the coalition. | ||
To be noted, the decision making of the coalitions take place simultaneously, where: | ||
- Decision "0" means Rock | ||
- Decision "1" means Paper | ||
- Decision "2" means Scissors | ||
""" | ||
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from mlpro.gt.native.basics import * | ||
from mlpro.gt.pool.native.solvers.randomsolver import RandomSolver | ||
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## ------------------------------------------------------------------------------------------------- | ||
## ------------------------------------------------------------------------------------------------- | ||
class PayoffFunction_RSP (GTFunction): | ||
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## ------------------------------------------------------------------------------------------------- | ||
def _setup_mapping_matrix(self) -> np.ndarray: | ||
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mapping = np.array([[[0,0], [0,1], [0,2]], [[1,0], [1,1], [1,2]], [[2,0], [2,1], [2,2]]]) | ||
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return mapping | ||
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## ------------------------------------------------------------------------------------------------- | ||
def _setup_payoff_matrix(self): | ||
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self._add_payoff_matrix( | ||
p_idx=0, | ||
p_payoff_matrix=np.array([[0, 0, 1], [1, 0, 0], [0, 1, 0]]) | ||
) | ||
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self._add_payoff_matrix( | ||
p_idx=1, | ||
p_payoff_matrix=np.array([[0, 1, 0], [0, 0, 1], [1, 0, 0]]) | ||
) | ||
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## ------------------------------------------------------------------------------------------------- | ||
## ------------------------------------------------------------------------------------------------- | ||
class RockPaperScissors (GTGame): | ||
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C_NAME = 'RockPaperScissors' | ||
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## ------------------------------------------------------------------------------------------------- | ||
def _setup(self, p_mode, p_ada:bool, p_visualize:bool, p_logging) -> Model: | ||
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_strategy_space = MSpace() | ||
_strategy_space.add_dim(Dimension('RStr','Z','Random Strategy','','','',[0,1])) | ||
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solver1 = RandomSolver( | ||
p_strategy_space=_strategy_space, | ||
p_id=1, | ||
p_name="Random Solver", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging | ||
) | ||
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p1_1 = GTPlayer( | ||
p_solver=solver1, | ||
p_name="Player 1 of Team 1", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p1_2 = GTPlayer( | ||
p_solver=solver1, | ||
p_name="Player 2 of Team 1", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p1_3 = GTPlayer( | ||
p_solver=solver1, | ||
p_name="Player 3 of Team 1", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p1_4 = GTPlayer( | ||
p_solver=solver1, | ||
p_name="Player 4 of Team 1", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p1_5 = GTPlayer( | ||
p_solver=solver1, | ||
p_name="Player 5 of Team 1", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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coal1 = GTCoalition( | ||
p_name="Coalition of Team 1", | ||
p_coalition_type=GTCoalition.C_COALITION_SUM | ||
) | ||
coal1.add_player(p1_1) | ||
coal1.add_player(p1_2) | ||
coal1.add_player(p1_3) | ||
coal1.add_player(p1_4) | ||
coal1.add_player(p1_5) | ||
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solver2 = RandomSolver( | ||
p_strategy_space=_strategy_space, | ||
p_id=2, | ||
p_visualize=p_visualize, | ||
p_logging=p_logging | ||
) | ||
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p2_1 = GTPlayer( | ||
p_solver=solver2, | ||
p_name="Player 1 of Team 2", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p2_2 = GTPlayer( | ||
p_solver=solver2, | ||
p_name="Player 2 of Team 2", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p2_3 = GTPlayer( | ||
p_solver=solver2, | ||
p_name="Player 3 of Team 2", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p2_4 = GTPlayer( | ||
p_solver=solver2, | ||
p_name="Player 4 of Team 2", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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p2_5 = GTPlayer( | ||
p_solver=solver2, | ||
p_name="Player 5 of Team 2", | ||
p_visualize=p_visualize, | ||
p_logging=p_logging, | ||
p_random_solver=False | ||
) | ||
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coal2 = GTCoalition( | ||
p_name="Coalition of Team 2", | ||
p_coalition_type=GTCoalition.C_COALITION_SUM | ||
) | ||
coal2.add_player(p2_1) | ||
coal2.add_player(p2_2) | ||
coal2.add_player(p2_3) | ||
coal2.add_player(p2_4) | ||
coal2.add_player(p2_5) | ||
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competition = GTCompetition( | ||
p_name="Rock Paper Scissors Competition", | ||
p_logging=p_logging | ||
) | ||
competition.add_coalition(coal1) | ||
competition.add_coalition(coal2) | ||
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coal_ids = competition.get_coalitions_ids() | ||
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self._payoff = GTPayoffMatrix( | ||
p_function=PayoffFunction_RSP( | ||
p_func_type=GTFunction.C_FUNC_PAYOFF_MATRIX, | ||
p_dim_elems=[3,3], | ||
p_num_coalisions=2 | ||
), | ||
p_player_ids=coal_ids | ||
) | ||
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return competition | ||
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