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refactor: split challenges and layer information
At the moment the challenges and the information about the number of layers is put into a single `LayerChallenges` struct. This misleads into thinking that the challenge generation is related to the number of layers, but it is *not*. `LayerChallenges` now only contains the information about challenges. This makes the code eaier to follow, as it's now clearer, whether a function needs the layers or the challenges.
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