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Clipping effect not working on iOS #8

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limzykenneth opened this issue Aug 15, 2018 · 1 comment
Open

Clipping effect not working on iOS #8

limzykenneth opened this issue Aug 15, 2018 · 1 comment

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@limzykenneth
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I'm trying to build a project with this plane clipping effect from Unity 2018.1.2 to iOS 11.4.1 but I don't get the plane clipping effect at all.

Looking at the Xcode console output are the following warnings which I think is why the clipping effect doesn't work:

WARNING: Shader Unsupported: 'Custom/StandardClippable' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Custom/StandardClippable' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Custom/StandardClippable' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Custom/StandardClippable' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Custom/StandardClippable' - Pass 'DEFERRED' has no vertex shader

Is building to iOS supported at all? If so is there something I should do that I'm missing? Let me know if you need more info. Thanks.

@FracturedShader
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Probably related to #7 since it isn't valid shader code in 2017+ it seems.

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