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gridHelper

Firtina Ozbalikci edited this page Sep 27, 2016 · 5 revisions

Wiki » Internal Components » Objects » Helpers » gridHelper

gridHelper

Creates a THREE.GridHelper

Attributes

size

number required: The size of the grid

Default: 1

name

string: Name for the 3D Object.

Default: ''

position

THREE.Vector3: The position of the 3D object relative to the parent.

Default: new THREE.Vector3()

rotation

THREE.Euler: The rotation of the 3D object relative to the parent, in euler form.

Default: new THREE.Euler()

quaternion

THREE.Quaternion: The rotation of the 3D object relative to the parent, in quaternion form.

Default: new THREE.Quaternion()

scale

THREE.Vector3: The scale of the 3D object relative to the parent.

Default: new THREE.Vector3(1, 1, 1)

lookAt

THREE.Vector3: The target position for the 3D object to look at.

If this property is set, THREE.Object3D#lookAt will be called every time the value changes or the position of the object changes.

frustumCulled

bool: Whether the 3D object will be culled by the camera frustum or not.

Default: true

visible

bool: Whether the 3D object will be visible or not.

Default: true

renderOrder

number: The render order override for the 3D object.

castShadow

bool: Whether the 3D object will cast shadows or not.

Default: false

receiveShadow

bool: Whether the 3D object will receive shadows or not.

WARNING: This will trigger a refresh for any materials the object is using.

WARNING: If you use the same material for multiple objects and some of them receive shadows and some do not, it may cause adverse side effects. In that case, it is recommended to use different materials.

Default: false

step

number: The size of the step between 2 lines

Default: 1

colorCenterLine

one of types [THREE.Color, number, string]: The color of the centerline.

Default: 0x444444

colorGrid

one of types [THREE.Color, number, string]: The color of the lines of the grid.

Default: 0x888888

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