A cross-platform plugin for adding embedded Python runtime to your Flutter apps.
Serious Python embeds Python runtime into a mobile or desktop Flutter app to run a Python program on a background, without blocking UI. Processing files, working with SQLite databases, calling REST APIs, image processing, ML, AI and other heavy lifting tasks can be conveniently done in Python and run directly on a mobile device.
Build app backend service in Python and host it inside a Flutter app. Flutter app is not directly calling Python functions or modules, but instead communicating with Python environmnent via some API provided by a Python program, such as: REST API, sockets, SQLite database or files.
Serious Python is part of Flet project - the fastest way to build multi-platform apps in Python. The motivation for building Serious Python was having a re-usable easy-to-use plugin, maintained and supported, to run real-world Python apps, not just "1+2" or "hello world" examples, on iOS or Android devices and hence the name "Serious Python".
iOS | Android | macOS | Linux | Windows |
---|---|---|---|---|
✅ | ✅ | ✅ | ✅ | ✅ |
- Python 3.12.6 on all platforms.
Zip your Python app into app.zip
, copy to app
(or any other) directory in the root of your Flutter app and add it as an asset to pubspec.yaml
:
flutter:
assets:
- app/app.zip
Import Serious Python package into your app:
import 'package:serious_python/serious_python.dart';
The plugin is built against iOS 12.0, so you might need to update iOS version in ios/Podfile
:
# Uncomment this line to define a global platform for your project
platform :ios, '12.0'
Create an instance of SeriousPython
class and call its run()
method:
SeriousPython.run("app/app.zip");
When the app starts the archive is unpacked to a temporary directory and Serious Python plugin will try to run main.py
in the root of the archive. Current directory is changed to a temporary directory.
If your Python app has a different entry point it could be specified with appFileName
parameter:
SeriousPython.run("app/app.zip", appFileName: "my_app.py");
You can pass a map with environment variables that should be available in your Python program:
SeriousPython.run("app/app.zip",
appFileName: "my_app.py",
environmentVariables: {"a": "1", "b": "2"});
By default, Serious Python expects Python dependencies installed into __pypackages__
directory in the root of app directory. You can add additional paths to look for 3rd-party packages using modulePaths
parameter:
SeriousPython.run("app/app.zip",
appFileName: "my_app.py",
modulePaths: ["/absolute/path/to/my/site-packages"]);
To simplify the packaging of your Python app Serious Python provides a CLI which can be run with the following command:
dart run serious_python:main
There is package
command which takes a directory with Python app as the first argument. The command must be run in Flutter app root directory, where pubspec.yaml
is located. The path could be either relative or an absolute.
To package Python files for the specific platform:
dart run serious_python:main package app/src -p {platform}
where {platform}
can be one of the following: Android
, iOS
, macOS
, Windows
, Linux
or Pyodide
.
By default, the command creates app/app.zip
asset, but you can change its path/name with --asset
argument:
dart run serious_python:main package --asset assets/myapp.zip app/src -p {platform}
Python app dependencies can be installed with --requirements
option. The value of --requirements
option is passed "as is" to pip
command. For example, --requirements flet,numpy==2.1.1
will install two requirements directly, or --requirements -r,requirements.txt
installs deps from requirements.txt
file.
To package for iOS
and Android
platforms developer should set SERIOUS_PYTHON_SITE_PACKAGES
environment variable with a path to a temp directory for installed app packages. The contents of that directory is embedded into app bundle during app compilation.
For example:
export SERIOUS_PYTHON_SITE_PACKAGES=$(pwd)/build/site-packages
dart run serious_python:main package app/src -p iOS --requirements -r,app/src/requirements.txt
For macOS, Linux and Windows app packages are installed into __pypackages__
inside app package asset zip.
Make sure generated asset is added to pubspec.yaml
.
By default, embedded Python program is run in a separate thread, to avoid UI blocking. Your Flutter app is not supposed to directly call Python functions or modules, but instead it should communicate via some API provided by a Python app, such as: REST API, sockets, SQLite database, files, etc.
To constantly run on background a Python program must be blocking, for example a Flask app listening on 8000
port, or you can start your long-running computations in threading.Thread
and use threading.Event
to prevent program from exiting.
Synchronous execution of Python program is also supported with sync: true
parameter to SeriousPython.run()
method. For example, it could be a utility program doing some preperations, etc. Just make sure it's either very short or run in a Dart isolate to avoid blocking UI.
All "pure" Python packages are supported. These are packages that implemented in Python only, without native extensions written in C, Rust or other low-level language.
The following iOS and Android packages are supported: https://pypi.flet.dev
The following Pyodide packages are supported: https://pyodide.org/en/stable/usage/packages-in-pyodide.html
Additional Python binary packages for iOS and Android can be built with adding a new recipe to Mobile Forge project.
Request additional packages for iOS and Android on Flet Discussions - Packages.
The following matrix shows which platform you should build on to target specific platforms:
Build on / Target | iOS | Android | macOS | Linux | Windows | Web |
---|---|---|---|---|---|---|
macOS | ✅ | ✅ | ✅ | ✅ | ||
Windows | ✅ | ✅ (WSL) | ✅ | ✅ | ||
Linux | ✅ | ✅ | ✅ |
macOS 10.15 (Catalina) is the minimal supported vesion of macOS.
You have to update your Flutter app's macos/Podfile
to have this line at the very top:
platform :osx, '10.15'
Also, make sure macos/Runner.xcodeproj/project.pbxproj
contains:
MACOSX_DEPLOYMENT_TARGET = 10.15;
To make serious_python
work in your own Android app:
If you build an App Bundle Edit android/gradle.properties
and add the flag:
android.bundle.enableUncompressedNativeLibs=false
If you build an APK Make sure android/app/src/AndroidManifest.xml
has android:extractNativeLibs="true"
in the <application>
tag.
For more information, see the public issue.
Use --verbose
flag to enabled detailed logging:
dart run serious_python:main package app/src -p Darwin --verbose