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I have read discussion #261 and I think the answer there applies to my question as well, but I would appreciate your thoughts. I am working on a Flutter mobile app. in which users will create items which will be persisted to the cloud and retrieved from the cloud using an an HTTP API (which I have already written). I would like users to be able to create, edit and delete items whether the device is on-line or off-line. Conceptually (and perhaps as the actual implementation?) I picture a queue of pending API calls corresponding to the creates/edits, where the queue would typically be empty or almost empty because the device would usually be on-line, but where the queue would grow when the device was off-line and then drain in sequence when the device came back on-line. Is flutter_data a good choice for building something like this? Thanks for your help. |
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Yes I think it is a good choice for offline-first apps, most primitives are here |
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Yes I think it is a good choice for offline-first apps, most primitives are here