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Fix include xlocale #3699

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hotwatermorning
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@hotwatermorning hotwatermorning commented Nov 2, 2023

I use fmtlib's fmt on some console game development environment, but os.h doesn't compile because of missing of xlocale.h.

Therefore I added __has_include() check before including xlocale.h.

Thanks.

include/fmt/os.h Outdated
@@ -14,7 +14,9 @@
#include <system_error> // std::system_error

#if defined __APPLE__ || defined(__FreeBSD__)
# include <xlocale.h> // for LC_NUMERIC_MASK on OS X
# if (__cplusplus < 201703L) || __has_include(<xlocale.h>)
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Please use FMT_HAS_INCLUDE(<xlocale.h>) instead of these checks.

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@vitaut Hi, I changed the code to use FMT_HAS_INCLUDE and rebased on origin's master.

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Thanks for the PR

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vitaut commented Nov 3, 2023

Merged with a minor tweak, thanks.

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2 participants