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8 changes: 4 additions & 4 deletions basic/install.md
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### 选择 `com.code-philosophy.hybridclr` 版本

!> v3.0.0 之前的包名叫 `com.focus-creative-games.hybridclr_unity`
!> v3.0.0 之前的包名叫 `com.focus-creative-games.hybridclr_unity``v3.0.0`版本起,移除了对Unity 2019的支持,使用2019的开发者请选择`v2.x.y`系列版本。

当前存在三大系列版本:`1.0`分支、`v2.x.y`系列、`v3.x.y`(也是当前main分支)系列。

- `1.0`分支过于久远,虽然工作稳定,但Package相关工作流比较陈旧,不如后续版本便捷,而且已经停止了维护,强烈建议**不要**再使用。
- `v2.x.y`系列的tag 版本工作流优化合理,经过大量项目验证,推荐使用Unity 2019或2020版本或马上要上线的项目使用
- `v3.x.y`系列tag版本 **移除了对Unity 2019和2020**的支持,新增了`2022`版本支持。推荐使用Unity 2021及以后的版本,并且处于项目中早期的项目使用。
- `v2.x.y`系列的tag 版本工作流优化合理,经过大量项目验证,推荐使用Unity 2019版本或马上要上线的项目使用
- `v3.x.y`系列tag版本 **移除了对Unity 2019**的支持,新增了`2022`版本支持。推荐使用Unity 2021及以后的版本,并且处于项目中早期的项目使用。

?> 这三大系列的版本都很稳定,不必纠结哪个更好,一般来说越新的版本优化越多,使用体验越好。
这三大系列的版本都很稳定,不必纠结哪个更好,一般来说越新的版本优化越多,使用体验越好。

## 安装 `com.code-philosophy.hybridclr` package

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4 changes: 2 additions & 2 deletions beginner/quickstart.md
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### 安装Unity

!> HybridCLR也支持2019.4.x、2020.3.x,但新手请务必按照下面的要求安装合适版本,不要自作主张装了2019或2020的版本。跑通流程后,再仔细阅读[安装HybridCLR](/basic/install.md)文档尝试其他版本。
!> HybridCLR也支持2019.4.x,但新手请务必按照下面的要求安装合适版本,不要自作主张装了2019版本。跑通流程后,再仔细阅读[安装HybridCLR](/basic/install.md)文档尝试其他版本。

- 安装 2021.3.0+、2022.3.0+ 中任一版本。如果你不是经验丰富的Unity开发者,推荐使用2021.3.1版本。
- 安装 2020.3.26+、 2021.3.0+、2022.3.0+ 中任一版本。如果你不是经验丰富的Unity开发者,推荐使用2021.3.1版本。
- 根据你所用的操作系统,安装过程中选择模块时,必须选中 `Windows Build Support(IL2CPP)``Mac Build Support(IL2CPP)`

![select il2cpp modules](../img/hybridclr/select_il2cpp_modules.jpg)
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4 changes: 2 additions & 2 deletions en/basic/install.md
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Currently there are three series of versions: `1.0` branch, `v2.x.y` series, `v3.x.y` (also the current main branch) series.

- The `1.0` branch is too old. Although the work is stable, the Package-related workflow is relatively old, not as convenient as the subsequent versions, and maintenance has been stopped. It is strongly recommended not to use it again.
- The tag version of `v2.x.y` series has a reasonable workflow optimization and has been verified by a large number of projects. It is recommended to use the Unity 2019 or 2020 version or the project that will be launched soon.
- The `v3.x.y` series tag versions **removed support for Unity 2019 and 2020**, and added `2022` version support. It is recommended to use Unity 2021 and later versions, and it is used by early projects in the project.
- The tag version of `v2.x.y` series has a reasonable workflow optimization and has been verified by a large number of projects. It is recommended to use the Unity 2019 version or the project that will be launched soon.
- The `v3.x.y` series tag versions **removed support for Unity 2019**, and added `2022` version support. It is recommended to use Unity 2021 and later versions, and it is used by early projects in the project.

?> The versions of these three series are very stable, so there is no need to worry about which one is better. Generally speaking, the newer the version, the more optimizations and the better the user experience.

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4 changes: 2 additions & 2 deletions en/beginner/quickstart.md
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### Install Unity

!> HybridCLR also supports 2019.4.x and 2020.3.x, but beginners must install the appropriate version according to the following requirements, and do not install the 2019 or 2020 version on their own. After running through the process, carefully read the [Install HybridCLR](/en/basic/install.md) document and try other versions.
!> HybridCLR also supports 2019.4.x, but beginners must install the appropriate version according to the following requirements, and do not install the 2019 version on their own. After running through the process, carefully read the [Install HybridCLR](/en/basic/install.md) document and try other versions.

- Install any version of 2021.3.0+, 2022.3.0+. If you are not an experienced Unity developer, version 2021.3.1 is recommended.
- Install any version of 2020.3.26+, 2021.3.0+, 2022.3.0+. If you are not an experienced Unity developer, version 2021.3.1 is recommended.
- Depending on your operating system, when selecting modules during installation, you must select `Windows Build Support(IL2CPP)` or `Mac Build Support(IL2CPP)`.

![select il2cpp modules](../../img/hybridclr/select_il2cpp_modules.jpg)
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