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更新旗舰版本安装错误
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pirunxi committed Mar 18, 2024
1 parent dc325f0 commit 6441e61
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4 changes: 3 additions & 1 deletion docs/business/ultimate/quickstartchecked.md
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Expand Up @@ -129,7 +129,9 @@ public class ConsoleToScreen : MonoBehaviour
### 安装

- 将hybridclr_unity.zip解压后,放到项目Packages目录下,改名为com.code-philosophy.hybridclr
- 根据你的unity版本解压对应的`libil2cpp-{version}.7z`
- 根据你的unity版本解压对应的`il2cpp_plus-{version}.zip`
- 解压 `hybridclr.zip`
-`hybridclr.zip`解压后的hybridclr目录放到`il2cpp-{version}.zip`解压后的libil2cpp目录下
- 打开 `HybridCLR/Installer`,启用`从本地复制libil2cpp`选项,选中刚才解压的libil2cpp目录,进行安装
- 根据你的Unity版本:
- 如果版本 >= 2020,将 `ModifiedDlls\{verions}\Unity.IL2CPP.dll` 文件替换 `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\netcoreapp3.1\Unity.IL2CPP.dll`(Unity 2020)或`{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\Unity.IL2CPP.dll`(Unity 2021+)。如果没有你的版本对应的文件,联系我们制作一个
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4 changes: 3 additions & 1 deletion docs/business/ultimate/quickstartunchecked.md
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,9 @@ public class ConsoleToScreen : MonoBehaviour
### 安装

- 将hybridclr_unity.zip解压后,放到项目Packages目录下,改名为com.code-philosophy.hybridclr
- 根据你的unity版本解压对应的`libil2cpp-{version}.7z`
- 根据你的unity版本解压对应的`il2cpp_plus-{version}.zip`
- 解压 `hybridclr.zip`
-`hybridclr.zip`解压后的hybridclr目录放到`il2cpp-{version}.zip`解压后的libil2cpp目录下
- 打开 `HybridCLR/Installer`,启用`从本地复制libil2cpp`选项,选中刚才解压的libil2cpp目录,进行安装
- 根据你的Unity版本:
- 如果版本 >= 2020,将 `ModifiedDlls\{verions}\Unity.IL2CPP.dll` 文件替换 `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\netcoreapp3.1\Unity.IL2CPP.dll`(Unity 2020)或`{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\Unity.IL2CPP.dll`(Unity 2021+)。如果没有你的版本对应的文件,联系我们制作一个
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Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,9 @@ public class ConsoleToScreen : MonoBehaviour
### Install

- Unzip hybridclr_unity.zip, place it in the project Packages directory, and rename it com.code-philosophy.hybridclr
- Unzip the corresponding `libil2cpp-{version}.7z` according to your unity version
- Unzip the corresponding `il2cpp_plus-{version}.zip` according to your unity version
- Unzip `hybridclr.zip`
- Place the hybridclr directory after decompression of `hybridclr.zip` into the libil2cpp directory after decompression of `il2cpp-{version}.zip`
- Open `HybridCLR/Installer`, enable the `Copy libil2cpp from local` option, select the libil2cpp directory you just decompressed, and install it.
- Depending on your Unity version:
- If version >= 2020, replace the `ModifiedDlls\{verions}\Unity.IL2CPP.dll` file with `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\netcoreapp3.1\Unity.IL2CPP.dll` (Unity 2020) or `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\Unity.IL2CPP.dll` (Unity 2021+). If there is no file corresponding to your version, contact us to make one.
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Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,9 @@ public class ConsoleToScreen : MonoBehaviour
### Install

- Unzip hybridclr_unity.zip, place it in the project Packages directory, and rename it com.code-philosophy.hybridclr
- Unzip the corresponding `libil2cpp-{version}.7z` according to your unity version
- Unzip the corresponding `il2cpp_plus-{version}.zip` according to your unity version
- Unzip `hybridclr.zip`
- Place the hybridclr directory after decompression of `hybridclr.zip` into the libil2cpp directory after decompression of `il2cpp-{version}.zip`
- Open `HybridCLR/Installer`, enable the `Copy libil2cpp from local` option, select the libil2cpp directory you just decompressed, and install it.
- Depending on your Unity version:
- If version >= 2020, replace the `ModifiedDlls\{verions}\Unity.IL2CPP.dll` file with `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\netcoreapp3.1\Unity.IL2CPP.dll` (Unity 2020) or `{proj}\HybridCLRData\LocalIl2CppData-WindowsEditor\il2cpp\build\deploy\Unity.IL2CPP.dll` (Unity 2021+). If there is no file corresponding to your version, contact us to make one.
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