Releases
v0.9.5
Added
Brand-new build screen. Details on the wiki page . Main features:
Single-click builds - no more having to click through multiple screens.
Lots more statistics about the pending build, and some predictive info such as file sizes.
New "NPCs" report showing both the NPCs that are and aren't included in the build.
Improved UI for Master Dependencies, easier to read and includes a category for each.
Missing-assets check to warn about files that can't be found and won't be copied.
All checks done in real-time - build stats automatically update as settings and profile are changed.
Option to disable BSA creation (i.e. loose files only).
Changed
#124 : Ensure NPC head parts are flagged as non-playable so that they don't crash the race menu in game.
#127 : Show a useful error when EasyNPC is started with invalid command-line options.
#121 : [Vortex Extension] Obtain correct game data path from Vortex.
Fixed
#95 : Injected records from mods such as Interesting NPCs Visual Overhaul are now merged properly.
#118 : Fixed single-template detection logic that was accidentally excluding some NPCs from the profile.
#119 : Patch the Valid Races form lists copied from overhauls to prevent unexpected master dependencies.
#122 : Double-clicking on vanilla mugshot now updates the face selection.
#123 : Read file priorities from Vortex so that Post-Build Report shows correct status.
#126 : Skip and report broken plugins instead of "crashing" on startup.
#128 : [Vortex Extension] Use correct substitution for USERDATA
token.
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