Vectorize Image Data to SVG using POTRACE Based on multilabel-potrace by Hugo Raguet, which is based on potrace by Peter Selinger
version 2.0.0 (25 kB minified)
demo in nodejs with CanvasLite
:
const CanvasLite = require('./CanvasLite.js');
const img2svg = require('../build/img2svg.js');
const img = new CanvasLite.Image(), canvas = new CanvasLite();
img.onload = () => {
canvas.width = img.width;
canvas.height = img.height;
canvas.getContext('2d').drawImage(img, 0, 0);
const imgData = canvas.getContext('2d').getImageData(0, 0, img.width, img.height);
console.log(img2svg(imgData, {depth:16}));
};
img.src = __dirname + '/test.jpeg';
demo in browser:
function el(html)
{
const container = document.createElement('div');
container.innerHTML = html.trim();
return container.firstChild;
}
const img = new Image(), canvas = document.createElement('canvas');
img.onload = () => {
canvas.width = img.width;
canvas.height = img.height;
canvas.getContext('2d').drawImage(img, 0, 0);
const imgData = canvas.getContext('2d').getImageData(0, 0, img.width, img.height);
const svg = img2svg(imgData, {depth:16});
document.body.appendChild(img);
document.body.appendChild(el(svg));
};
img.src = './test.jpeg';
Result:
Options:
depth
: depth of color quantization for all channels (default 16)depthR
,depthG
,depthB
: depth of color quantization per separate image channel (defaultdepth
)transparency
: level of ALPHA channel, from 0 to 100, under which area is considered transparent and is ignored (default 50)layered
: separate into layers of overlapping connected components instead of isolated connected components (default false)outline
: line width to generate outline of image only (default 0)
POTRACE Options:
minpathsegments
: ignore areas with less number of segments than this (default 0)turdsize
: ignore areas with size smaller or equal to this (default 0)linetolerance
: straight line tolerance (default 0.5)alphamax
: balance between more smooth curves vs more lines and corners (default 1.0)opttolerance
: tolerance for generating optimum curves if > 0.0 (default 0.2)
see also:
- CanvasLite an html canvas implementation in pure JavaScript
- Rasterizer stroke and fill lines, rectangles, curves and paths, without canvaσ
- Gradient create linear, radial, conic and elliptic gradients and image patterns without canvas
- Geometrize Computational Geometry and Rendering Library for JavaScript
- Plot.js simple and small library which can plot graphs of functions and various simple charts and can render to Canvas, SVG and plain HTML
- MOD3 3D Modifier Library in JavaScript
- HAAR.js image feature detection based on Haar Cascades in JavaScript (Viola-Jones-Lienhart et al Algorithm)
- HAARPHP image feature detection based on Haar Cascades in PHP (Viola-Jones-Lienhart et al Algorithm)
- FILTER.js video and image processing and computer vision Library in pure JavaScript (browser and node)
- css-color simple class to parse and manipulate colors in various formats
- img2svg vectorize image data to svg
- svg2json parse svg to json