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I've noticed the build started to take longer recently... and [found the culpid](#17 (comment)) (thanks `git bisect`): 30ad492 balooned the agent size. I'm not totally sure why that is, as I'd expect the go compiler to not include all non-used symbols in the agent package, but... I've also read some coments on "if you use reflect all bets are off", so... ¯\_(ツ)_/¯ Whatever the case... let's rollback the change, and get back to tame levels. I've also added a check on CI, to prevent agent size from balooning without notice again. Closes #17.
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