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Fix Chat Room Bugs When Changing Rooms and in Direct Messages #160

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@odkhang odkhang commented Jul 22, 2024

Fixes #139 Fix Chat Room Bugs When Changing Rooms and in Direct Messages

Short description of what this resolves:

Fix Chat Room Bugs When Changing Rooms and in Direct Messages

Checklist

  • I have read the Contribution & Best practices Guide.
  • My branch is up-to-date with the Upstream development branch.
  • The acceptance, integration, unit tests and linter pass locally with my changes
  • I have added tests that prove my fix is effective or that my feature works
  • I have added necessary documentation (if appropriate)

Summary by Sourcery

This pull request addresses bugs related to chat room notifications and direct messages. It ensures notifications are correctly updated when changing rooms and marks direct message notifications as read. Additionally, it enhances the handling of direct message channel names and introduces a new state property to track message fetching status.

  • Bug Fixes:
    • Fixed issues with chat room notifications not updating correctly when changing rooms.
    • Resolved bugs in direct message channels where notifications were not being marked as read.
  • Enhancements:
    • Improved the handling of direct message channel names by using getters instead of direct method calls.
    • Added a new state property 'fetchingMessages' to track the message fetching status.

@odkhang odkhang marked this pull request as ready for review July 22, 2024 08:35
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sourcery-ai bot commented Jul 22, 2024

Reviewer's Guide by Sourcery

This pull request addresses bugs in the chat room functionality, specifically when changing rooms and handling direct messages. The changes include adding logic to handle event_id in the server-side notification publishing, fixing state management issues in the client-side chat store, and ensuring notifications are correctly managed and displayed.

File-Level Changes

Files Changes
server/venueless/live/modules/chat.py
webapp/src/store/chat.js
Fixed bugs related to chat room notifications and direct messages by adding event_id handling and correcting state management.

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Hey @odkhang - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟡 General issues: 3 issues found
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟡 Complexity: 1 issue found
  • 🟢 Documentation: all looks good

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if event_id:
async with aredis() as redis:
read_pointer = await redis.hget(f"chat:read:{self.consumer.user.id}", body["data"]["event"]["channel"])
read_pointer = int(read_pointer.decode()) if read_pointer else 0
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issue (bug_risk): Handle potential decoding errors

Consider adding error handling for the decode method in case the data is not in the expected format.

Comment on lines +359 to +361
notification_counts = await database_sync_to_async(
self.service.get_notification_counts
)(self.consumer.user.id)
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suggestion: Consider using a more descriptive variable name

The variable notification_counts could be more descriptive to indicate what kind of notifications it is counting, e.g., unread_notification_counts.

Suggested change
notification_counts = await database_sync_to_async(
self.service.get_notification_counts
)(self.consumer.user.id)
unread_notification_counts = await database_sync_to_async(
self.service.get_unread_notification_counts
)(self.consumer.user.id)

self.service.get_notification_counts
)(self.consumer.user.id)
await self.consumer.send_json(["chat.notification_counts", notification_counts])
return
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nitpick: Unnecessary return statement

The return statement here is redundant since the function will exit after this block anyway.

@@ -349,6 +349,18 @@

@event("notification")
async def publish_notification(self, body):
event_id = body.get("data", {}).get("event", {}).get("event_id")
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issue (complexity): Consider refactoring the code to reduce nesting and encapsulate specific logic into helper methods.

The new code introduces increased complexity due to additional nested conditionals, asynchronous context management, multiple return points, and potential error handling issues. To improve readability and maintainability, consider refactoring the code to reduce nesting and encapsulate specific logic into helper methods. Here's a suggested refactor:

@event("notification")
async def publish_notification(self, body):
    event_data = body.get("data", {}).get("event", {})
    event_id = event_data.get("event_id")
    channel = event_data.get("channel")

    if event_id and channel:
        read_pointer = await self._get_read_pointer(channel)
        if read_pointer is not None and read_pointer >= event_id:
            if await self.service.remove_notifications(self.consumer.user.id, self.channel_id, read_pointer):
                await self._send_notification_counts()
                return

    await self.consumer.send_json(["chat.notification", body.get("data")])

async def _get_read_pointer(self, channel):
    async with aredis() as redis:
        read_pointer = await redis.hget(f"chat:read:{self.consumer.user.id}", channel)
        return int(read_pointer.decode()) if read_pointer else None

async def _send_notification_counts(self):
    notification_counts = await database_sync_to_async(
        self.service.get_notification_counts
    )(self.consumer.user.id)
    await self.consumer.send_json(["chat.notification_counts", notification_counts])

This refactor reduces complexity by introducing helper methods, making the main method cleaner and easier to follow. It also adheres to the Single Responsibility Principle, making future maintenance simpler.

@mariobehling mariobehling requested a review from hongquan July 22, 2024 10:45
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Fix Chat Room Bugs When Changing Rooms and in Direct Messages
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